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BuzzerBeater VS Hattrick
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stogey23 (1)
darykjozef (4)
modred (2)
singularity (1)
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Rambo (1)
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From:
stogey23
To:
Coco
This Post:
0
140883.5
in reply to
140883.4
Date: 4/20/2010 10:45:12 AM
Overall Posts Rated:
66
I used to be a DIII champion in Hattrick, but then I just started hating it. Probably the biggest reason was Form. There was no rhyme or reason to changes in Form, and it just ruined the game for me.
Friends Do not Let Friends Play 2-3 Zone
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From:
Azariah
To:
Coco
This Post:
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140883.7
in reply to
140883.6
Date: 4/20/2010 6:29:55 PM
Overall Posts Rated:
103
Well, you could always train form. But then it's like paying the Mafia protection money... "I would hate to see anything bad happen to your precious form..."
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From:
singularity
This Post:
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140883.8
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Date: 4/21/2010 1:27:55 PM
Overall Posts Rated:
14
My personal list:
BB
Pros:
-Private leagues
-More games per week
-Watching games is more exciting
-Faster pace to team development
Cons:
-Draft
-Random cup draws
-The look of the site is not as slick
HT
Pros:
-Better interface
-Larger user base
-Youth academies
-Better TPE
-Cup seedings
-Match kit designer
Cons:
-Slower pace
-Form
-Long offseason
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From:
modred
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140883.9
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140883.8
Date: 4/25/2010 5:40:52 PM
Myopic Marauders
III.8
Overall Posts Rated:
24
(I've managed to be mediocre in the top leagues of each...)
Hattrick
Pro
-Reply to everyone forum option
-text match reports
-youth academies
Con
-drastic changes implemented with little testing
-neglected (and broken) CHPP links
-have to pay for supporter in euros (stupid exchange rate)
-youth scouts
Buzzerbeater
Pro
-random cup draw
-private leagues (although the first con negates this a lot)
-playoffs
-training arrows
-game shape reset in offseason
Con
-lack of feedback unless you want to watchi realtime
-staff system
-ticket system (is it supposed to be a basketball simulation or an economic simulation)
-neglected BBAPI
-lack of coaching options
-random substitutions
-draft interface
-navigation
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From:
gleaver
To:
modred
This Post:
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140883.10
in reply to
140883.9
Date: 4/27/2010 4:15:42 PM
Overall Posts Rated:
0
I've played both for awhile (although not super seriously). My biggest beef with BB is the lack of ability to develop young players. The draft system is more or less a lottery--it's terrible and terribly expensive over the course of a season to get an idea of which players are decent.
HT is a little too one-dimensional but I do love the YA system. It's more interesting than the main team to me now.
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From:
Rambo
To:
red
This Post:
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140883.12
in reply to
140883.11
Date: 4/27/2010 4:39:36 PM
Overall Posts Rated:
219
Never played HT myself, but it can be very hard and expensive to pick up a potential NT trainee in BB. Even with spending a lot on scouting you are subject to a roll of the dice.
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From:
SSJCrono
To:
FresRez
This Post:
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140883.13
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140883.1
Date: 4/28/2010 12:56:27 AM
Overall Posts Rated:
10
It is the same if not harder on HT. Because of their aging system. You have to have a player that comes out with amazing skill and be pulled at the right time with the right age.
For me I've been playing hattrick since 2002. That is why I can glance over a couple of bugs they have when they are changing the game. The game is so different and yet the same from that time. All of which have been improvements.
Pros for HT:
Developing your own youth
Many different strategies
Constantly evolving
Cons for HT:
Huge random Factor
Loss of skill before a certain age
Pros for BB:
Exciting games
Easy to pick up
Chat for matches
Cons for BB:
Training is too fast
Too many pages to do simple things
Constant timing out in the forums
I like BB but the major problem with it for me is that the training is too fast. You can easily train players to bankrupt your team too quickly. Your income does not go up in proportion to how your salaries do. In order to make it to Div. III your team will be almost bankrupt and once you make it to III your team will get the money to support your old team, but it will not be good enough to compete fairly in that division. I imagine it is the same with most series.
The other problem I have is there are too many different places you have to look for things. The layout is much simpler and more effective with HT.
But honestly I know these are two different games both with different play styles which is why I play them both.
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From:
Solana_Steve
To:
red
This Post:
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140883.15
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140883.14
Date: 4/28/2010 6:26:39 PM
Overall Posts Rated:
137
Honestly, I think the biggest difference is the players in BB versus HT.
Hattrick started out as a very simply game engine and the players were and for the most part are 1 dimensional. The value of a player is largely dependent on his primary skills and with the addition of secondary skills, that really determines how he is capable of being played. In fairness, they've tried to move towards a match engine that requires more multi-dimensional players...but its still fairly simplistic compared to real soccer. I don't know, maybe that's the way they want it, they've always prided themselves on being a game were casual players can excel.
In Buzzerbeater, the players have more dimensionality. Do you want a guard that can shoot? pass? with inside skills? with rebounding? with high potential to train 'em up? If he has decent inside skills, can you play him at the 3? etc.
In fact, if I had my choice, I'd move for a potential/training/salary system that resulted in more skewed players. Even in Buzzerbeater, there tends to be to many centers with the same IS, ID and Reb. In RL, there are a lot of players that are good defensive players or offensive players, but lacking the other area, yet in the NBA or college they serve an important role on the team.
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