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Day trading pros and cons

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From: Axis123
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155565.5 in reply to 155565.4
Date: 9/9/2010 9:43:00 AM
Overall Posts Rated:
299299
It seems that the "conversation" in that thread took a tangent.

From my perspective, I can see how some aspects of trading may be important to "stabilise" the bb economy and it also urges players to get supporter (it's easier to trade with supporter). However, the one thing that seemed to be glossed over continuously is that day trading is not part of any real life Basketball Team Management.

Of course, by reflecting on this and saying that it's silly to say you can't call BB a simulation game wouldn't be fair due to the complexities of real life Basketball Team Management, online games, fun, and simulations themselves (among other things).

I do think it is silly, though, that to be part of the "best", you are pretty much forced to do it. Great teams make good financial decisions as part of their strategy, but it is only a part of a larger process.

Not only that, but it takes the fun away for a lot of people who don't want to monitor the TL many hours a day. If it's the Supporter package BB wants then, in my opinion, they should find other ways to do this than turning the game into largely a trading based game for those who want to "succeed". Heck, have brainstorming sessions, ask the BB community. I'm sure there are lots of answers out there. Social learning (and investigation) is a powerful thing.

I could write more on this, but to save people having to read a novel, I'll wait to see if anyone has anything to say to this.

From: krepaleon

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155565.7 in reply to 155565.6
Date: 9/9/2010 11:27:51 PM
Overall Posts Rated:
173173
your idea has a point... but I think the buyers are those that create the problem
with that I mean that if most of the people learn to buy players during Monday to Thursday (these days are sold the majority of Free Agents) then this problem would become solved....

I know that some people for example get some money on Thursday and they want to buy a player for Saturday's match that's why i said the majority of the buyers...

Finally as a thought... the market is something dynamic...for example today prices are really low , tomorrow might go really high... ofcourse the BBs try to keep it safe (economically) for the users , but WE can play an important role in a way to make the market smoothier

P.S.: I don't disagree with your idea or almost any other idea that could make the market even more safe , just pointing something

From: Axis123
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155565.8 in reply to 155565.7
Date: 9/9/2010 11:58:06 PM
Overall Posts Rated:
299299
My question is.. Should there be a trading market? It is in no way realistic.

Major basketball associations in the world have their managers sign contracts with players (which are negotiated with the players and their managers). These are contracts and franchise owners incur heavy penalties for waiving contracts.

It might be difficult to remove any form of buying and selling players, but it is not realistic that this is how one BB member generally beats another BB member.

So, perhaps to rephrase the way I would put my question... Should their be a trading market that has such a high influence in success in the game?

From: Axis123

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155565.11 in reply to 155565.9
Date: 9/10/2010 2:32:09 AM
Overall Posts Rated:
299299
I definitely see what you're saying, and I agree. These are contracts. There is no Day Trading. Trades are an important part of the game, no doubt. It's the Day Trading that makes it unrealistic.

To be honest, I don't know how it would work without it. BB would have to change quite a few things to make it work. This doesn't mean that we shouldn't express our opinion and suggest that it does change in some way. (not that anyone is telling me or anyone else not to).

I like your idea. Maybe a "blind" bidding system. I dunno....

From: Axis123
This Post:
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155565.12 in reply to 155565.1
Date: 9/11/2010 12:05:25 AM
Overall Posts Rated:
299299
BuzzerBeater is an online basketball simulation game that pits you against other managers across the planet. Play head-to-head against other challengers, employing strategic game play and statistical analysis. Go beyond fantasy basketball and run your own franchise.

Take your team to the top of your league. Then continue up the BuzzerBeater ranks to beat out managers from around the world. No excuses. No retreat. Just you and 55783 opponents who would like nothing better than to run you out of the gym.
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You're the manager. You pick the players, you train them, and you tell them how to play. Want a bigger arena? Build it. Want to draft a superstar? It's all about scouting. You make the decisions and you’re in charge!

From: Axis123

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155565.13 in reply to 155565.12
Date: 9/11/2010 12:08:59 AM
Overall Posts Rated:
299299
employing strategic game play and statistical analysis


Don't get me wrong, I enjoy playing the game, I just would love for it to adhere more closely to this statement.

This Post:
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155565.14 in reply to 155565.13
Date: 9/11/2010 12:58:05 AM
Overall Posts Rated:
809809
if they wanted to stop day trading they could stop it utterly, now, forever, there are at least two super easy ways of stopping it and the fact that the BBs havent done anything about i shows that they like it or at least dont dislike it

i think the market is fantastic one of the real winning features of bb, the buying is awesome, the selling right away, even though i do it sometimes because it is just too easy, is bad

ways to stop it, utterly, dead, forever

1) all players when signed are on a 30 day contract and cannot be sold (or fired?) until this minimum contract expires
2) tax rate increace dramatically based on how long the player has been on the the team rather than how many guys you have sold, it could start at like a 90% tax if they have been on your team a week or less, 50% if a month or less down to 0% at a season or more
3) guaranteed contracts, when you buy a player you also buy their contract and will have to pay them until the end of the current season hether or not you sell them, this would not apply to players you bought in a previous season, original players or draft picks - this would really stop people buying $500,000 players for one game
4) enthusiasm effect - every time you sell a player your enthusiasm goes down 1 point (this wouldn't stop everyone but would stop a lot) - possible exceptions to this would be during all star week and/or the week before the trade cutoff and/or in the off season - i think something similar already is in place for NT teams to stop them randomly adding and removing players

Last edited by abigfishy at 9/11/2010 12:58:39 AM