I disagree about the roles.
The roles certainly add something to the game. They make it easier for less inactive users to scout their opponents. The more active users, (probably like you and me) don't use the roles, because whe prefer to scout our opponents manually.
Conclusion: In your opinion the roles are useless, but they definitely are not. So, you can not compare roles with your lead change stat.
I don't think implementing the lead change stat is as easy as you describe. What if the score goes from 87-85 to 87-87? Is that a lead change?
And again, this stat is just fun. You can not get any (dis)advantage from it. It doesn't help you to play the game well in any way.
The last "simple, not hard to implement" suggestion I've seen implemented, was the POS stat on the player page. This was easy to implement and had a real function. This makes it easier to scout your opponent or possible future player. But the lead change stat doesn't add anything to the game, IMO.
EDIT: My conclusion: I don't think this is going to be implemented. I don't think the BBs are going to spend their time on this.
Last edited by Nick at 5/16/2011 9:11:12 AM
When I run into an invisible spider web, I instantly become a kung-fu master.