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From: Dodor

This Post:
00
199633.5 in reply to 199633.4
Date: 11/1/2011 9:59:41 AM
Dodor Utd
A Grupa
Overall Posts Rated:
507507
Second Team:
Dodor Inc
I think there should be an Injury prone attribute. It just makes common sense. But haven't noticed if some players get injured more often than others.

This Post:
00
199633.6 in reply to 199633.3
Date: 11/1/2011 5:13:37 PM
Overall Posts Rated:
345345
hmm, well my player had proficient and now strong stamina, so I guess that he'd support that theory


i will take a very close look into this, but from what I've seen so far stamina and GS are not related(perhaps they should, or maybe there just a tiny bit related), i just had a guy with proficient GS and his shape pretty much changed the same way, nothing particular about it.

I guess that aggressiveness is directly related to foul prone, however there should be some way to stop it(I do have such a foul prone player), I mean like a way that they are not telling us. For instance, It would be sad if there was a guy who is a great prospect and you virtually can't do anything with him because he is aggressive.

there may be a hidden dunking ability:D i had a 6'3 guard who dunked on everyone(he may have had IS 7 but i can't remember that well)

This Post:
00
199633.7 in reply to 199633.6
Date: 11/2/2011 10:00:17 AM
Overall Posts Rated:
246246
I guess that aggressiveness is directly related to foul prone, however there should be some way to stop it(I do have such a foul prone player), I mean like a way that they are not telling us. For instance, It would be sad if there was a guy who is a great prospect and you virtually can't do anything with him because he is aggressive.


You can't tame Ron Artest or Denis Rodman, they are justwho they are: an earthquake waiting to happen ;-)