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Bugs, bugs, bugs > New engine bug/s

New engine bug/s

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From: Wixix
This Post:
00
20276.6 in reply to 20276.5
Date: 3/22/2008 1:03:41 PM
Overall Posts Rated:
3636
Some matches here in Czech Republic did not start, some did... can anyone from the staff look at it please?

This Post:
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20276.8 in reply to 20276.7
Date: 3/22/2008 3:39:04 PM
1986 Celtics
IV.16
Overall Posts Rated:
88
hmm....

so as far the substitution pattern, this isn't something we've seen a lot... i guess its technically legal and i think i know why. Basically if you are up and shooting FTs you want your best rebounders in, but if aren't (ie you just made your last FT) you want your overall best defensive team in. so you get fouled, the rebounders come in.. but the FT gets made so the starters come back in.

alternatively if you are down you want your rebounders in... and then you want your 3 point lineup.

as far as the game not ending.. for some reason there is a 3 minute lag before the game over signal was sent... not sure what that's about, but i'll track it down.

This Post:
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20276.9 in reply to 20276.8
Date: 3/22/2008 4:10:43 PM
Overall Posts Rated:
279279
What about the time played ?

There is not much substitutions now when you are using Strictly follow...
My players plays form 42 mn to 45 mn, and my opponant Had 3 players with 48mn..

This Post:
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20276.10 in reply to 20276.8
Date: 3/22/2008 4:12:22 PM
Overall Posts Rated:
506506
I think the change in the fouls system is too heavy.

I got a massive amount of 53 free trows this game (even though I was behind all the time, so no 10 fouls in the last 2 minutes).
My opponent got 32 FT's.
Half of the time they were shooting FT's lol.


This Post:
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20276.12 in reply to 20276.11
Date: 3/22/2008 4:46:50 PM
Overall Posts Rated:
11
Oh, and while we're at the new changes: is there any reason why the middle column of team ratings in the new box score is so narrow it has to go on two lines? There is so much space to use horizontally, and this makes the page unnecessarily long.

This is a minor issue, but should be fairly straightforward to fix.


I'll take responsibility for this one. I hacked together the new page pretty quickly, and didn't foresee this becoming a problem. It'll get fixed by Monday, hopefully.

-Sascha

This Post:
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20276.13 in reply to 20276.12
Date: 3/22/2008 5:23:57 PM
Overall Posts Rated:
3535
I know you guys have been working really hard to make the game's last minute more realistic and we do appreciate your effort.

But there seem to be at least a couple of things that require some adjustments.

a) In my game today I was up by 38 points with one minute to go and still my opponent attempted the foul + 3 point shot strategy to fill in the gap.
http://buzzerbeater.org/BBWeb/reportmatch.aspx?matchid=24...

b) 3 point shots taken after less then 5 seconds should be at very low percentage. In particular, 3 point shot following a timeout and taken after only 2 seconds seem to be to easy to make. In this game it happens 3 times out of 4 in the last minute. Look at it and tell me if this is a realistic end of a game in your opinion.
http://buzzerbeater.org/BBWeb/reportmatch.aspx?matchid=22...

This Post:
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20276.15 in reply to 20276.14
Date: 3/22/2008 5:48:29 PM
Overall Posts Rated:
3535
thanks for the prompt response.

One more thing if I may :)
The team ahead should as well try to give (and keep) the ball in the hands of his best FT shooter... is this already happening? It did not look like it in my game...

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