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Suggestions > lower staff salaries, raise player

lower staff salaries, raise player

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273171.5 in reply to 273171.1
Date: 9/3/2015 4:42:24 AM
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I'd just remodel the staff like draft points are handled, charge fixed amounts. Signup bonus x (maybe 5 or even 10) times the weekly salary, so this system can't be abused for stamina or FT-weeks.

lvl 1 - 1.250
lvl 2 - 2.500
lvl 3 - 5.000
lvl 4 - 10.000
lvl 5 - 20.000
lvl 6 - 40.000
lvl 7 - 80.000

Trainers with specialities cost 25% more.

Such a system would remove the annoying part of bidding for staff, reduce the server workload (staff does not need to be generated, auctions don't need to run) and thus raise the fun and excitement even more.

Last edited by Knecht at 9/3/2015 4:44:44 AM

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular