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Bugs, bugs, bugs > Fouls

Fouls

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From: Pray-er

This Post:
00
305184.5 in reply to 305184.4
Date: 6/17/2020 11:18:19 AM
Sandersville Preyers
III.7
Overall Posts Rated:
140140
Second Team:
Faulknersburg Friars
I'll admit this is the first time I have watched a match that forfeited by the other side: I get the Lucky Fans fouling out; it isn't clear to me why the superior players would foul at such an accelerated rate, even if it is common.

Thanks for the reply. I imagine there is another explanation beyond it being a bug.

This Post:
00
305184.6 in reply to 305184.2
Date: 6/20/2020 6:03:16 PM
Franca Shoemakers Revival
IV.19
Overall Posts Rated:
564564
Training players 48 minutes per match has never been officially supported


just out of curiosity: what did the developers had in mind when they set up the training structure? how did they expect users would train their players?

This Post:
00
305184.7 in reply to 305184.6
Date: 7/3/2020 7:23:19 AM
TrenseRI
II.1
Overall Posts Rated:
36253625
Second Team:
ChiLeaders
I can't say what their plan was initially, as I wasn't hired back then.

However, you're encouraged to train as many players as you can (6 for two positions, etc) but it is not guaranteed nor even often possible to do that, at least not on a regular basis. So, realistically, from my experience as a manager, it is probably wise to train no more than 5 (if going for 2 position training). Similarly, only 2 players would be realistic when training 1 position.