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Stamina and training

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This Post:
1111
308847.5 in reply to 308847.4
Date: 3/26/2021 8:21:17 AM
Drakula
II.1
Overall Posts Rated:
221221
Second Team:
Verifectić
IMO, dealing with 5 players teams (or any few players rosters) by changing the stamina effect right out of nowhere is NOT what should have been done at least from two points of view

1. "5 players in the roster" does not have anything to do with stamina and it could have been solved in a number of different ways. For example - solve the 5 players in the roster by counting players in the roster for the game. It even sounds logical!
Lets say, games where a roster have less than 8 players, will be affected.

What we got actually: ALL teams will be affected, not only the ones with few players.

2. Introducing such a change over the night, for already planned budgets, economy, revenues ... is not what you should do. Also, correct me if I'm wrong, but I havent noticed any improved stamina levels for the new draftees. So it means it will have to be trained more often then till today.

So couple of questions for BBs
- How will this affect teams who have young trainees compared to teams who have older trainees? Will this put younger teams in an additional disadvantage?
- How will this affect the training schedule in terms of getting required 48min at least per week?
- If this will more realistically represent the "real world" shouldn't then stamina also pop-up during other skills trainings?
- Shouldn't then also a gym improve the stamina as well?
- Will you provide a stats on how does new changes affect the game? Some charts, tables, estimations ... ? Otherwise, this change is like "we measured it, believe me" only

Changes are good, but side effects can sometimes be bigger than the advantage of the change.

Last edited by spaciulis at 3/26/2021 8:29:05 AM

This Post:
33
308847.6 in reply to 308847.1
Date: 3/26/2021 9:26:18 AM
Overall Posts Rated:
305305
Focusing on training has to have a negative impact on team on-court performance.
Focusing on training young raw players has to have a big negative impact on team on-court performance.

A strategy game is all about trade-offs.

From: ned

This Post:
00
308847.7 in reply to 308847.5
Date: 3/26/2021 1:07:22 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
well for sure if this change will have a negative impact on minutes per match available for train this will affect a lot an already dying economy.
Plus teams not interested to train can train every week stamina in order to reduce the impact of the new "feature" so I see another point to not relate directly competitive of players to stamina.

Maybe could be related to a sum per week, example, if a player gets over 80 minutes on a single week, he will have a drastical drop on the field and on game shape too

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
00
308847.8 in reply to 308847.6
Date: 3/26/2021 8:53:39 PM
Team Payabang
III.8
Overall Posts Rated:
217217
Focusing on training has to have a negative impact on team on-court performance.
Focusing on training young raw players has to have a big negative impact on team on-court performance.

A strategy game is all about trade-offs.



I think this is already affecting the team that Trains... for they already are using a weaker team to win against other teams on their league..

How about rewarding them instead to promote training efforts...

I think in real life... if you push the limits of the young athletic peaple you will help them develope their STA... what doest kill them makes them stronger... So Letting them play probably those under the age of 21 (or even older, whatever you see fit) should have a positive effect on their STA, not the other way around....

Yes I too agree that teams with unfair number of players being dominant on hiegher leagues... you should find a system fix... you could probably just Tax to them...

This Post:
11
308847.9 in reply to 308847.8
Date: 3/27/2021 1:56:46 PM
Overall Posts Rated:
6060
I hope BBs thought how it might affect training.. If it kills training, the cure is worse than the illness it meant to solve.

This Post:
11
308847.10 in reply to 308847.9
Date: 3/28/2021 5:06:56 AM
Overall Posts Rated:
202202
This is new update with stamina really upsets me. It came from nowhere and all my plans for the future are ruined as it stands.

I want to make it clear that I support the idea of a bigger roster and stamina affecting the game... BUT! Not like this!

Firstly, if you want to make BB a more reaslistic game, then yes, a player should get tired the more time he spents on the court. But in reality his durability also goes up through though games. So the decline/increasment of stamina should be fixed either with a training facility like you did for FT or the player's stamina should increase with "perfect minutes" per week or something like that.

Secondly, the problem with training minutes. Will the players taht you train still be able to play full 48+ minutes in one single game?

These are my main concerns, but there is some more. But for a start, fix training of stamina in some way. It really is unfair that stamina decreases as time goes by, beacause as I said, in real life your stamina goes up if you train and play something. It's not like the more you run the more you will be in bad shape.

This Post:
00
308847.12 in reply to 308847.11
Date: 3/28/2021 5:22:53 AM
Overall Posts Rated:
202202
I wasn't even talking about the fouls of my player. I don't mind that. That one is on me. I am talking only about stamina. I am conceerned that players won't be able to play 48+ minutes a game if they don't have stamina at least, I don't know, 9. The BB should give as a chance to train it without giving training sessions.

This Post:
00
308847.14 in reply to 308847.13
Date: 3/28/2021 6:28:08 AM
Overall Posts Rated:
202202
Ok, I probably didn't read the news in 52nd season. But you are still missing my point: stamina shouldn't be bind with training and the BB should go more in search of a solution like they did for FT.

Moreover we have seen clearly yesterday that this change doesn't prevent a player to stay 48 minutes on the field.


It is a small sample. BB also said that they will implement stamina effect even more next season. What will that bring?

Regards

This Post:
11
308847.15 in reply to 308847.14
Date: 3/28/2021 7:22:00 AM
Overall Posts Rated:
305305
stamina shouldn't be bind with training and the BB should go more in search of a solution like they did for FT.
I guess you have never played in a basketball team. Stamina is trained during the preseason, before every season.
And the FT skill has been ruined by Marin, like so many other things. It is still nonsense (JS=1, FT=20 possible), and now almost every veteran player has his FT skyrocketed and no longer makes a difference. Nonsense. Don't use that as an example, please.

Now, I have an IMPORTANT QUESTION:
I see that players with high stamina barely rest a few minutes (they play around 44 minutes), even when they have a backup only for his position (I think this is another screw up by Marin).
But now it seems that this will make their performance worse.
So, what can we do to get our high stamina player rested during a game? It seems that there is nothing we can do...

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