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puzzled by game engine

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From: ardain
This Post:
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62044.5 in reply to 62044.4
Date: 11/30/2008 10:22:42 AM
Overall Posts Rated:
3333
Yeah, I've seen a guy foul out halfway through the first quarter - big negative!

Keep building your inside depth.

This Post:
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62044.6 in reply to 62044.4
Date: 11/30/2008 12:09:10 PM
Overall Posts Rated:
1818
One question I do have for you. The let them play setting obviously has as benefit that you foul less and give less free throws away and your players have a smaller chance to get fouled out. However I am sure there is a negative side effect too. Do you know what it is? I would like to know before using it and getting a nasty surpirse...


I think that setting is for letting ur players in the court even if they reach foul trouble. For instance ur C in the example game would keep playing in the first quarters regardless of the fouls he committed.
The bad thing in this is (using the same example) that eventually ur C would reach the 6th foul, let's say at 32mins, and leave the court for the rest of the game, leaving ur team with the backup C for the last period.

Cheers

From: /joao

This Post:
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62044.7 in reply to 62044.6
Date: 12/1/2008 2:39:11 PM
Overall Posts Rated:
33
My opinion: bad offensive flow.

Not much of a help to have sensational JS and only respectable driving. The player should be able to create his own shots, or build a good passing skill team, to create those shots.


From: Astragoth

This Post:
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62044.8 in reply to 62044.7
Date: 12/1/2008 3:59:24 PM
Overall Posts Rated:
167167
thanks a lot for the info :) I am working on handling, passing and driving this season :) I got a lot off great usefull feedback that I will try and use in future games...