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economy BB

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From: horace
This Post:
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98133.5 in reply to 98133.4
Date: 7/3/2009 1:57:42 AM
magic dissy
III.11
Overall Posts Rated:
00
hello,

thanks to answer of regular increase.

however my remarks concerned not my case but staff bb economy .

the fact that I think that we lose too much money in this systeme.
when you buy a player, about 95% of this money is for an other player.
when you buy a staff member, this money is totally lost. more over, you pay the indemnity (you have to dismiss him) and you pay the trade, it doesn't meaning

I propose :
-either we supress the trade market for staff, or we keep the trade market but, we negociate the salary of staff
-the staff salary is constant during the year

Last edited by horace at 7/3/2009 4:25:49 PM

Message deleted
This Post:
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98133.7 in reply to 98133.3
Date: 11/11/2009 8:58:10 PM
Overall Posts Rated:
00
how about if we could set prices for merchandise such as team hats jerseys popcorn etc

This Post:
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98133.8 in reply to 98133.7
Date: 11/12/2009 9:31:15 AM
Overall Posts Rated:
112112
I think setting the Arena Prices are enough flexibility. This is a basketball simulator not a economic simulator.