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Pillory

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This Post:
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174125.51 in reply to 174125.48
Date: 2/11/2011 10:55:03 AM
Overall Posts Rated:
9494
But if people stop to report cheaters, yes, maybe they will win, and people will lose..



:)))))))) give then those people whom their help you seek something to know their time spent worth something...

that list can only be a step forward...i might even consider start reporting inapporpriate gameplay...:)

This Post:
00
174125.53 in reply to 174125.50
Date: 2/11/2011 11:08:42 AM
Overall Posts Rated:
136136
I completely agree with your point that first fix current issues and bugs, but that is irrelevant as to whether a pillory is a good suggestion or not.

I dont think that anyone implied to do the suggestion of Pillory now, of course it takes time to think about it and then to implement it, the thread is simply discussing the idea here, and trying to reach a conclusion. The timing, in my view, was not discussed.

So are you basically saying, in reply to my post, that the Pillory idea is something worth considering, once all other issues and bugs are fixed, and that perhaps there is something positive in this, and if carefully thought through its something that will add value to the game, and will encourage users not to cheat and cheaters to be scared or discarded???

------
Back to the destruction point: As for team A, even if he reports himself, what stops a GM from assuming that he still has created a number of teams to bid on his players??? Nothing!!!And that if it happens frequently he might lose all credibility too even if he reports himself ...

Aris kai den eimai kala
This Post:
00
174125.54 in reply to 174125.52
Date: 2/11/2011 11:19:01 AM
Overall Posts Rated:
9494
dont think i deserved sarcasm but no hard feelings....:)))

am glad as well u agree that there is something positive here with creating a pillory.
lets hope if all other bugs are fixed then someone can spent some time in sorting this out

This Post:
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174125.55 in reply to 174125.53
Date: 2/11/2011 11:43:07 AM
Overall Posts Rated:
959959
So are you basically saying, in reply to my post, that the Pillory idea is something worth considering, once all other issues and bugs are fixed, and that perhaps there is something positive in this, and if carefully thought through its something that will add value to the game, and will encourage users not to cheat and cheaters to be scared or discarded???


i don't think that this would be the result ;)

This Post:
00
174125.56 in reply to 174125.55
Date: 2/11/2011 11:46:21 AM
Overall Posts Rated:
136136
i don't think that this would be the result ;)


.....but instead what would be the result??? In your own words??

Aris kai den eimai kala
This Post:
00
174125.57 in reply to 174125.56
Date: 2/11/2011 12:18:49 PM
Overall Posts Rated:
959959
i don't think that this would be the result ;)


.....but instead what would be the result??? In your own words??


1. people complaining that "obvious" cheaters ained banned(but sometimes it is better to wait a bit to find all teams, and often obvious isn't obvious)

2. People getting on the Pillory for nothing, which isn't a good feeling. Or more of case 1.(the mentioned deconstruction teams for example, or also lazy team without market knowledge who bid a lot to avoid an bidwar)

3. More Cheaters complaining about to harsh punishment, with pointing to other cases where they didn't know all facts.

4. and player try to act in a grey area where the risk is maybe more valuable then the punishment

5. No additional effect of scare for cheater, you already see that GM handling things and i think you don't need names for that.

6. Not really useful informations for user, which lead to lot of missunderstandings. Because pillorys are used most times in online games, where there are temporarely bans, and more direkt fights so that it might be important to know when he comeback to protects your goods.

7. people complaining we don't do anything, because they miss the entrys etc.


Last edited by CrazyEye at 2/11/2011 12:21:38 PM

This Post:
00
174125.59 in reply to 174125.58
Date: 2/11/2011 1:04:37 PM
Overall Posts Rated:
9494
no worries,written style can always get misunderstood...

so if you say a pillory is not what we need, u reckon the present situation as it stands is fair??

random reports, endless months of investigations, secrecy and in most cases (like myself) users-not showing any particular interest in reporting cheating?

p.s: i only show interest in this particular post cause certain GMs had the courtesy to reply and i appreciate this. But those GMs still are expressing personal-user opinions, Would be nice if any BB could give us their opinion on the subject....

Last edited by nik69 at 2/11/2011 1:05:02 PM

This Post:
00
174125.60 in reply to 174125.57
Date: 2/11/2011 1:10:31 PM
Overall Posts Rated:
136136
1. people complaining that "obvious" cheaters ained banned(but sometimes it is better to wait a bit to find all teams, and often obvious isn't obvious)


people will always complain, at least that way there will be evidence of those found other than having to "bother" the GMs all the time with questions, or not knowing what has happened, until after several weeks when a team is banned

2. People getting on the Pillory for nothing, which isn't a good feeling. Or more of case 1.(the mentioned deconstruction teams for example, or also lazy team without market knowledge who bid a lot to avoid an bidwar)


Not really an issue, getting on Pillory for nothing, you obvisouly refer to fine/adjustment, better feeling than not knowing what is happening with reported teams. At the end of the day, if someone has not done anything wrong, being on pillory with excuse next to them, transfer adjustment, is not really just a big deal

3. More Cheaters complaining about to harsh punishment, with pointing to other cases where they didn't know all facts.


That already happens, and current policy would apply, that GMs decisions are not to be discussed, hence you can just ignore those cheaters.


4 and player try to act in a grey area where the risk is maybe more valuable then the punishment


not sure i follow that point, can you please elaborate further?? thanks


5. No additional effect of scare for cheater, you already see that GM handling things and i think you don't need names for that.


exactly the point though, YOU DONT SEE GM HANDLING THINGS....you expect that he does, but no proof, but with pillory its exactly that you see things being handled. So not really an argument against Pillory, quite the contrary.

6. Not really useful informations for user, which lead to lot of missunderstandings. Because pillorys are used most times in online games, where there are temporarely bans, and more direkt fights so that it might be important to know when he comeback to protects your goods.


Yes, I agree that Pillory more relevant in those games, and more direct impact in those "live" games, but surely if you present more information that leads to less misunderstandings, its normally the other way round, less knowledge, secrecy and lack of information that leads to misunderstandings.

7. people complaining we don't do anything, because they miss the entrys etc.


People complain now, and chase the GMs all the time, cause there is no entry whatsoever, so the only way to find out is by contacting GMs all the time. While with Pillory you can refer them to the list/entry and make life easier for you guys.


thanks

Aris kai den eimai kala
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