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Nbrs are falling - Buzzerbeater whats wrong & how can it be fixed?

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From: yodabig

This Post:
11
251069.51 in reply to 251069.49
Date: 11/29/2013 7:26:15 AM
Overall Posts Rated:
14651465
Tons of great points here by everyone keep them going we all want to support this great game.

1) Better start for new teams = more new teams stay. This can be done by:
a) always starting new teams in the lowest possible league in a nation
b) give every new team one good (not amazing) trainee and two decent ones. They don't need a $6k HoFer but an 18-19 year old $3k perennial allstar is good enough to train without being worth a fortune.
c) give new teams a lot of scouting points, 10 is nice 30 is better. That gives group demonstration, scouting combine and 5 interviews. Still a lot of hit and miss.
d) Instant activation is also a good idea

2) Improve the draft.
I have been saying this for ages. Drafting and training your own player is one of the key things so many managers want to do but the horrible median of the draft makes it worthless. People say that if you raise the average everyone will want more but that is not true. You cannot turn a 19 year old $2k benchwarmer into anything useful ever. But while an 18 year old $3k all star may have a market value of $1 you can actually turn him into a useful player.

3) Improve the tactical diversity.
I hope the GDP proves to be massive, really massive like a 20% boost if you get both right. Direwolf is correct right now the majority of managers just play LI/M2M every single game and there is no reason to even consider anything else.

From: Phyr
This Post:
22
251069.52 in reply to 251069.51
Date: 11/29/2013 8:18:09 AM
Overall Posts Rated:
654654
You can use a crowdfunding platform like kickstarter to fund a mobile app. Just have to make it worth for t he community to contribute.

Message deleted
This Post:
00
251069.54 in reply to 251069.51
Date: 11/29/2013 9:24:31 AM
Neverwinter
CGBBL
Overall Posts Rated:
621621
I don't agree with the draft changes. Draft is good enough as it is, all it takes is the people to realize it.

Players with low potential and 5 ball starting skills can be trained in a few seasons, while it takes ages to create a NT player. Especially in larger nations, as a new team, you don't need potential, you need salary efficient low salary players.

From: Phyr

This Post:
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251069.55 in reply to 251069.54
Date: 11/29/2013 10:07:04 AM
Overall Posts Rated:
654654
In the USA, if you know what you are doing you can move up from D5 to D3 in a couple seasons. I wouldnt even touch a guy under allstar potential because that trainee becomes worthless if he can't help you when you promote. There are also a ton of salary efficient guys on the TL that make it pointless to train a guy just for the lower divisions.

This Post:
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251069.56 in reply to 251069.50
Date: 11/29/2013 10:27:21 AM
Overall Posts Rated:
116116
Thanks so much! I'd seen prior posts where you talked about this, so I'm very glad it's been implemented. Thanks for pushing!

From: Timbo4

This Post:
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251069.57 in reply to 251069.51
Date: 11/29/2013 10:43:09 AM
Overall Posts Rated:
116116
I agree 100% with everything yodabig stated. Especially 1b (don't want to give every new team a windfall of an 18yo HOF worth $1 million), 2, and 3.

Regarding improving the draft, many have said it, but I agree that increasing the median would make the draft much better. Keep the current number of 5-ball potential draftees in each draft. But, maybe add another 1-2 perennial all-star potential draftees, and maybe an additional 4-5 all-star potential draftees. I did a very-low-sample-size study of looking at every player in 5 prior drafts. The results: Each draft had between 6-13 serviceable draftees. I defined a serviceable draftee as one that was 18 or 19yo, all-star or above potential, and >$2200 in starting salary. Teams finishing in 1-4th place should have a better shot at getting a productive trainee. Not a franchise player, but at least someone who can contribute to the team. I know BB is not the NBA, but I believe every single NBA team has some rookies on its roster that get playing time (or at least will get playing time in future years).

This Post:
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251069.60 in reply to 251069.59
Date: 11/29/2013 12:45:45 PM
Overall Posts Rated:
116116
I think it's a reasonable idea to restrict new teams from selling their one "franchise" original player for a season. It would also help new teams from making a rash premature decision (especially one coming from peer pressure of NT and U21 managers trying to convince newbies to sell their talent).

While I understand that all draftees with less than star potential aren't very useful, I would personally be okay with leaving low potential players in the draft. Simply because having those excess players in the draft makes a manager have to actively scout (and thus make an economic decision on whether to spend on scout points). But I completely understand that it's frustrating to draft 3 players every year, and maybe, just maybe one of them is useful.

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