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BB Global (English) > Is BB dying a slow death?

Is BB dying a slow death? (thread closed)

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This Post:
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260959.508 in reply to 260959.504
Date: 3/3/2015 8:58:11 PM
Overall Posts Rated:
370370
http://www.forbes.com/sites/johntharvey/2011/05/14/money-growth-does-not-cause-inflation/

I'm not sure why someone who
Is admittedly not interested in the market
Against playing a market
Has no training or experience with markets
Has no training in economics
Obviously doesn'T know much of anything about economics
probably sucks at math...

Insists he knows what is going on.

OH well...I just passed the 1million mark on sales. Take away initial investments and fees, then cost of training (I trained most hte players I sold a little) I'm still pulling in about 80% on the benefit of understanding the market. or 800k. That is more than I could have earned in promo-bonuses if you do the math.....

With regard to the article you cited, "Money Growth Does Not Cause Inflation!" I agree. I didn't say it did. If you thought differently, I'm not surprised.
With regard to the mythical straw man you so carefully postulated so you could put him down, it is more evidence that you don't listen and don't have the foggiest clue who I am or what my background is.
With regard to your day-trading, try it with real money in a real market and see how you do. Give it a year or two and report back.

Edited for two things: (1) Your article's inapplicability to BB helped clarify a problem in nomenclature that has caught us both. We are not talking about inflation, a dynamic process. We are talking about players being overpriced, too expensive for their value as players in the basketball sim, a static condition.
(2) You can stuff your ad hominem attacks where the sun don't shine, something I am sure you have been told often.

BTW,
You and many others can shout till you are blue in the face that people should just bid their true amount early...
Another example of how you don't listen, just make things up. I never said that and don't think that.

I started to try to correct all the other fallacies in your posts, but there are too many, it would hijack the thread. I don't think many people pay any attention to them anyway.

Last edited by Mike Franks at 3/3/2015 11:12:56 PM

This Post:
22
260959.514 in reply to 260959.513
Date: 3/4/2015 4:11:22 AM
Overall Posts Rated:
925925
i have to go to work, so i didn't read all posts. (btw. i like reading and my profession requires reading complex and very long texts all day long, but please people, maybe you could try to format and structure your responses a little. It would help)

I think there is a bit of truth behind the idea that training is getting slower, but from a subjective point of view. even if the training speed for every skill stayed the same, the time you spent training your trainees in slow training areas has increased.

At the beginning of BB A-Skill monsters were trump. we had monoskilled (rebounding) C and shootfirst guards. these skills train very fast and you don't need much SB, Passing, Handling etc. if you play Run and Gun all the time.

at some point the game changed (i think OD got stronger) and so did the theory of training. from season 10-25 1on1 training was the way to go. it also trains very fast and gives you popups constantly. and still. JR and SB weren't important.

around season 20 and even more with the recent changed of JR and SB. multiskillers became mainstream. recently the idea of trainees that only train a few skills to the maximum (f.e. OD, SB, PA, ID) evolved. we know, that training guys off position and in these mentioned skills takes longer than training the builds we trained at the beginning of BB.

the training speed for a specific skill didn't change, but the focus turned from fast-trained skills to slow-trained skills. That is why I think it can be said, that training subjectivly got slower.

______________

I personally do not think that the training speed should be changed. instead the training speed malus for not-original-training-positions should be smaller and the 10-15% decrease should be added to crosstraining. i think i explained this more in detail in another thread.

Last edited by jonte at 3/4/2015 4:12:58 AM

This Post:
00
260959.516 in reply to 260959.515
Date: 3/4/2015 4:53:53 AM
Overall Posts Rated:
925925
yes. technically it did not change. but it is not only the destination which is further out, it is also the speed (pop-up/week) which is smaller if you train a multiskiller. why? because you have a player who is 6'7'' and he trains both inside skills and outside skills. so naturally he trains slower in this skills than a smaller or taller player would if they train only their primary skills.

additionally if he also trains less 1on1 and JS now (as in a few cases) the speed decreases even more, because those training regiments train very fast.

I don't think this is bad. I just want to show, that you need more time AND have less pop-ups per week to train a typical trainee now than you had to at the beginning of BB.

and on top of that you train him most of the time offposition, so the time spent seems (!) even longer.

Last edited by jonte at 3/4/2015 5:17:35 AM

From: Mr. Glass

This Post:
00
260959.518 in reply to 260959.514
Date: 3/4/2015 11:12:17 AM
Overall Posts Rated:
137137
Thank you for saying this.

People are following the leader or whats popular to succeed in BB.. nothing more or less. If they train to a tactic it not expensive, nor is it slow our right, but if they go with the time of whats popular. Its seems slow.

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