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Training a SF?

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195774.51 in reply to 195774.50
Date: 9/23/2011 5:39:16 PM
Overall Posts Rated:
3535
SB has very little impact on SF-potential. So why not giving it some boost? I don't really know, but I would guess it doesn't have a big impact on a SF-salary either. I'm planning to give my SF a 9 on SB.

This Post:
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195774.52 in reply to 195774.51
Date: 9/23/2011 7:30:15 PM
Overall Posts Rated:
246246
I read on the forums that SB is probably the skill that raises the salary more and doesn't necesarily mean an upgrade according to the money. I'd rather train ID and OD a bit more than SB, and probably it will increase.

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195774.54 in reply to 195774.53
Date: 9/24/2011 3:52:06 AM
Overall Posts Rated:
3535
Thats what I mean. In terms of potential cap, 8 ups in SB have an impact like only 1 up in OD/OD. So, to make a better player, one can definitely raise it somewhat.
But I understand the concerns about salary. Does anyone have a clue about the impact of SB on a SF? I don't really understand the bb-salary calculator:)

From: Mzungu77

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195774.60 in reply to 195774.59
Date: 9/24/2011 7:02:17 AM
Overall Posts Rated:
5858
Personally, I wouldn't train JS any more -- at least not directly. In addition to training 1 v 1, as you suggested, I would train Jump Range to get the desired JS pops. I think you could squeeze in 2 JR pops to go with 2 JS pops (one from 1v1 ,and the other from JR training)

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