Yeah I know that, mate. I should have said
50% faster than it does today. Apologies.
I do agree with Nachtmahr, OD might be too overpowered but the main issue is on the user side.
Oh I do agree too. I'm just suggesting how you can make it beneficial and encourage different training plans.
Clearly such changes would need to be administrated in small amounts. You can't have a skill plan costing 100k today and 160K in 6 seasons (when the training of a player is mostly done). But 100k today and 160k in 18 seasons probably gives enough time to adjust tactics and plans accordingly. In fact a 1.5% max change per season would result in a 30% change in 20 seasons. Of course, that's assuming that the training of that skill would remain equally popular throughout 20 seasons of diminishing returns and increased costs.
If the change to OD was done in S10 can you imagine what would have happened in 19 seasons to S29? With 33% extra cost on OD, my PG would cost 80-85% extra salary, my SG about 75% extra. Probably I wouldn't have bought them in the first place.
Last edited by Lemonshine at 11/4/2014 7:54:02 AM