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Potential cap

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This Post:
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98371.51 in reply to 98371.35
Date: 7/14/2009 12:09:57 PM
Jokehim Maniacs
SBBL
Overall Posts Rated:
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Second Team:
Jokehim Maniacs II
I would suggest a link to this post in the "Important thread" topic that is sticky.

This Post:
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98371.52 in reply to 98371.50
Date: 7/14/2009 7:44:24 PM
River Legends
IV.14
Overall Posts Rated:
12131213
Maybe is just a level visible, but he trained a level and a half, or maybe nearly 2 levels.

Anyway, is one of the few SF that got capped so high, is a rare SF.

I have the theory that the JS based SF got capped much earlier than well balanced SF.

Hard to explain, probably had an incredible sublevel. Its the position? Or the skills related to the position. Maybe he popped in JS because he had a great sublevel but he was already capped. Could it be?

Last edited by LeYeNdiNhA at 7/14/2009 7:46:01 PM

This Post:
00
98371.53 in reply to 98371.52
Date: 7/14/2009 9:10:39 PM
Overall Posts Rated:
1919
I doubt he was already capped since he had popped twice in outside defense just prior to js training, in line with my other trainees at the time.

This Post:
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98371.54 in reply to 98371.48
Date: 7/16/2009 1:17:21 PM
Overall Posts Rated:
1616
i havent read all this topic, but maybe it is not the salary and skill distribution, but sum of skill points that affects if training is still going good or slowing down.
SF needs some inside skills too, maybe thats the case why SF slows down there where SG keeps going on (if we look at salary). as we know the higher skill, the more salary you pay for that last pop-up.
in exaplme:
SG and SF, booth have 60 skill points, SG have JS-15 and JR-13, but SF have only JS-13 and JR-11. but as he is SF, those 4 skill points go to some inside skills. as we know, the bigger the skill, the more it costs for salary. so maybe thats the case why looks like SF stops earlier to improve than SG?
i havent trained SF, so i cannot compare. only chance is to search in market for similar players, but only older ones, because young ones probably have been trained and we cant see their real salary.

This Post:
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98371.55 in reply to 98371.54
Date: 7/17/2009 9:42:41 AM
Overall Posts Rated:
224224
i havent read all this topic, but maybe it is not the salary and skill distribution, but sum of skill points that affects if training is still going good or slowing down.

No, it is not. BB-Charles has mentioned in the forums that the potential caps are determined in a way similar to determining salary.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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98371.56 in reply to 98371.55
Date: 7/17/2009 10:02:41 AM
Overall Posts Rated:
959959
in a way similiar don't mean exactly the same, maybe some skills are weigted another way for salary and potential.

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This Post:
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98371.59 in reply to 98371.56
Date: 7/17/2009 10:50:16 AM
Overall Posts Rated:
224224
in a way similiar don't mean exactly the same, maybe some skills are weigted another way for salary and potential.

I struggle to find a reason why you would value skills one way in constructing salary and a different way in determining potential. But there is little use arguing a topic neither of us can prove.

I just wanted to point out that potential is not determined by the arithmetic count of skill levels.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."