Don't twist, it's clear I'm answering a specific point in your post.
To be honest, I don't think I need to address your main point further - I've made my argument and I'm not interested in getting in a keyboard battle about it. But to summarise, in case there's been a misunderstanding here, I think that the actual situation would be most teams having similar amounts of bots - and thus there is little imbalance, and where there is imbalance, the advantages of more competition mitigate it.
My main point originally was that new teams at the lowest level in a country should be able to draft a good trainee as a starting strategy for playing Buzzerbeater - and that this would help the BBs build the manager database/get more players playing Buzzerbeater - and new players from outside North America should not see computer managed teams draft ahead of them (because it makes no sense to them).
At higher levels in the pyramid, bot clean up before the draft should take care of preventing imbalance creeping in. No?
I do agree, however, that a system that would some div III teams an advantage over others depending on how many teams had gone bot over the course of the season (in a pyramid that goes to V) is not a good idea.