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Training Speed Analysis (thread closed)

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From: johny13

This Post:
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381.55 in reply to 381.53
Date: 9/29/2007 3:24:21 PM
Overall Posts Rated:
99
ok thanks, very clear!

This Post:
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381.56 in reply to 381.52
Date: 9/29/2007 5:17:12 PM
Overall Posts Rated:
303303
if he is a C the skill sets would be inside scoring|+ rebound+ inside def+ block shot?


Correct.

and out of balance: big difference between these skills or training in a skill that the player is not suited for? (ex: rebounding for a 1m80 player)


Not really.

Let's say you have a player really good in one of his relevant skills, but the other three are lagging.

That highly-trained skill will train more slowly than it would otherwise, and everything else lags until you achieve a better balance.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
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381.57 in reply to 381.54
Date: 9/29/2007 6:15:25 PM
Overall Posts Rated:
576576
then i'm just underestimating inside scoring, which I figured was possible.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
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381.58 in reply to 381.56
Date: 9/29/2007 8:07:56 PM
Overall Posts Rated:
744744
Wow. That's great information. Is there some reason that it isn't in the rules?

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
From: raonne

This Post:
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381.59 in reply to 381.53
Date: 9/29/2007 9:23:23 PM
Overall Posts Rated:
1616
the secondary skills for training might be different than the secondaries for positions. For example, fro Jump Shot I believe the secondaries are Jump Range and Driving. For 2 reasons: (1) that would make sense, since if the guy can create more shots and shoot from far he will shoot mroe and therefore train better in JS. (2) Because I train JS and i also got pops on JRange and Driving.

From: raonne

This Post:
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381.60 in reply to 381.59
Date: 9/29/2007 9:26:43 PM
Overall Posts Rated:
1616
another thing, I stilll dont know exactly how this goes, but i dont think it should be a penalty for unbalanced training.

If the guy has the secondaries it will go faster, but i dont think it should go slower if my players JS becomes much higher than his range and driving, for example.

If it really there is such a penalty, then i think there should be a limit to this requirements, for example "respectable", because we can say that a guy that has respectable range and drive has good enough secondaries skills to receive optimal JS training. Do you know what I meam?

This Post:
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381.61 in reply to 381.58
Date: 9/29/2007 9:33:07 PM
Overall Posts Rated:
55
It actually is in the rules, but I missed it too:

For the other training types, players will improve more quickly not only with additional playing time, but also a more skilled player will improve more quickly. For example, a great inside defender and rebounder will find it easier to improve his shot blocking than a poor inside defender and poor rebounder would. This encourages you to develop players with a combination of skills, but there are many combinations of skills which work well together -- you can develop players who will be a good fit for your team's needs.


I interpreted "more skilled player" to be a higher skilled player, but I take it that means a "multi-skilled player." I guess I just disregarded the rest of the paragraph.

Very good information, JuicePats.

This Post:
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381.62 in reply to 381.61
Date: 9/29/2007 10:07:26 PM
Overall Posts Rated:
303303
Simply put, training one skill only is a recipe for disaster.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
381.63 in reply to 381.62
Date: 9/29/2007 11:38:47 PM
Overall Posts Rated:
00
Do we have any idea how long it takes to notice the difference. If one skill is two levels higher than the rest? four? etc.

This Post:
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381.64 in reply to 381.63
Date: 10/3/2007 2:56:55 PM
Overall Posts Rated:
88
Hi!

I understand 48 minutes is the minimum level for full training, what is the maximum?

The rules state that players get tired if they play too much.
Has anyone had a negative effect from too much time on the court with of your players?

thx

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