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Changes in Season 10

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This Post:
00
93604.544 in reply to 93604.541
Date: 8/6/2009 12:23:15 AM
Overall Posts Rated:
22
In the case of the 1-3-1, maybe your offense outplayed/out passed the zone, which created a huge opening for the C to get a dunk in and due to being the closest to the C, the PG was put into the text or he came closer to the paint with the C to help defend him.

From: ned

This Post:
00
93604.545 in reply to 93604.541
Date: 8/6/2009 2:22:09 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Overall I feel that zone defenses are much less efficient than they used to be with the previous GE.


I fully agree. The zone defense was quite useless before now is really useless, that's a pity play with the right tactic should help you to win and not to lose.

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
00
93604.546 in reply to 93604.545
Date: 8/6/2009 4:00:21 AM
Overall Posts Rated:
00
i totally disagree, i have won games against better opponents because of playing the right zone def.

This Post:
00
93604.547 in reply to 93604.545
Date: 8/6/2009 5:06:23 AM
Overall Posts Rated:
404404
Overall I feel that zone defenses are much less efficient than they used to be with the previous GE.


I fully agree. The zone defense was quite useless before now is really useless, that's a pity play with the right tactic should help you to win and not to lose.

Ned,there are two choises for the new GE
1)have a monster team in all of players
2)take a money and decide the side,throw him and play :P

This Post:
00
93604.548 in reply to 93604.546
Date: 8/6/2009 5:13:37 AM
Overall Posts Rated:
3535
i totally disagree, i have won games against better opponents because of playing the right zone def.

I suppose you are not talking about the 4 games you have played with the new GE, as your opponents were... how to say... not very good :)

Although I agree that with the previous game engine the 3-2 zone was quite powerful... while the 2-3 and 1-3-1 defenses were very risky, but potentially effective.


Last edited by Newton07 at 8/6/2009 5:14:55 AM

This Post:
00
93604.549 in reply to 93604.546
Date: 8/6/2009 5:18:44 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Sure, like this one? (13117674) Check his % score.

Please...


1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
00
93604.550 in reply to 93604.547
Date: 8/6/2009 5:21:23 AM
Overall Posts Rated:
3535
2)take a money and decide the side,throw him and play :P

do you mean "toss a coin"?

anyway a disagree. With the new GE guessing the right defense does not pay off. I have already seen lots of games in which the wrong defense wins.
For instance, the 2-3 zone against a r&g gives so much boost to the rebounding that (more than) compensates for the weaker defense.

This Post:
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93604.551 in reply to 93604.550
Date: 8/6/2009 6:01:08 AM
Overall Posts Rated:
308308
if you use wrong defense, you can win if you have:
- Better player.
- Home court adventage
- Better GS
- Better Enthusiasm
- Normal vs Tie
- ....
People only have a look tactics and califications but not the other aspects of the game.
.
Zone defense seem works as a real zone defense.
- If you use a 3-2 zone, outside player must be good in both defenses, an inside player be very good in inside defense and some of outside defense.
- If you use a 2-3 zone, inside player must be good in both defenses, and outsidse player be very good in outside defense and some of inside defense.
.
With this situation i think would have to play man to man and especialize in one of zone defense, not every team could play all defensive zones. The most important player in zone defense must be SF.

This Post:
00
93604.552 in reply to 93604.485
Date: 8/6/2009 7:02:27 AM
Cruesli
DBA Pro A
Overall Posts Rated:
525525
Second Team:
The Milk
2) It helps a defender alter some shots, which reduces their chances of going in substantially but not to zero." Here, I'm not sure what you exactly mean.


Whenever a shot is attempted, the game engine does a probabilistic calculation to decide whether it goes in. A shot which is neither blocked nor altered might be calculated as having X chance to go in. A shot which is altered has less than X chance to go in (but greater than 0). A shot which is blocked has 0 chance to go in.


I'm a bit behind on the discussion due to a vacation. But is this 2nd option you mention reported as a block in the statistics or not?

Other people can answer as well ofcourse if it has already been explained.

Crunchy! If you eat fast enough
This Post:
00
93604.553 in reply to 93604.551
Date: 8/6/2009 9:02:59 AM
Overall Posts Rated:
3535
if you use wrong defense, you can win if you have:
- Better player.
- Home court adventage
- Better GS
- Better Enthusiasm
- Normal vs Tie
- ....

You have written something very obvious here, you know? Basically you say that winning a game with the wrong defense is more difficult that winning a game with the right defense... thanks god! :)
But according to me, setting the wrong defense should (more than) compensate for the HCA or for the higher attitude.

People only have a look tactics and califications but not the other aspects of the game.

Sorry, what people?

Zone defense seem works as a real zone defense.
- If you use a 3-2 zone, outside player must be good in both defenses, an inside player be very good in inside defense and some of outside defense.
- If you use a 2-3 zone, inside player must be good in both defenses, and outsidse player be very good in outside defense and some of inside defense.
.
With this situation i think would have to play man to man.

Here I kinda agree. The zone defense seems to be important when you have a weak spot in your team... so that your other players can help defending on that position. But according to me, it is much weaker than before when you field 5 players with similar strength. At least the 3-2 defense, which is the one I know better.

The most important player in zone defense must be SF.

I train SF... and, for what I have seen in these first few games, the importance of SFs has been reduced.

This Post:
00
93604.554 in reply to 93604.550
Date: 8/6/2009 9:16:57 AM
Overall Posts Rated:
404404
yeah,exactly:toss a coin and chose your defence :P
I know the game you were talking about,I saw them in our national forum,I agrre what you said about zones,but there is a question that you have to consider:If they help the my player who have a bad mismatch in defense(basically the SF),this player have to defend on another of the guards for 3-2/big man for 2-3...the problem is that Sf obviously is a not specialized player,so when my Sf had to defend againt the Sg of my adversary,who often is stronger in outside shooting than adversary Sf,I have some problems in defence
And in many of this game users shout about the superiority of attack on defence,when a considerable part of their shots were taken by players which for their rolehaven't a great weight on valutations,but take a great amount of the shots,and their percentages were very very low:the first example that comes me to mind was the look inside where guards missed a lot of shots and that compensated the advantages take by the choice of the wrong defence made by the adversary

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