I agree with opinion that draft, although for other reasons that mentioned by you. I don't really think, that there's not enough talent of the transfer list... Every season I scout something around 500 18 yo players, to not mention 19 yos for draft. What's my point? BB generates something like 2 really nice prospects (perennials or at least high-salary allstars). If we assume that players' life is 16-18 seasons long, every team will get around 10-12 prospects, which can reach at least low D2 level. Even if we throw half of them to junk because of lacks of training slots, it's still possible to train a big part of team by yourself (like me, 4 fully trained players by myself in my roster, everyone with pot of allstar or perrenial).
The point of changes in draft is the big randomness of it. You can get a high pick, put a lot of points into scouting, but still finish with mediocre players, when other managers will get decent ones without putting any attention to it. Is it normal, that you need around 2 and half seasons and more than 1kk to check all players in draft? C'mon, it's understandable that like in reality every draft is lottery, but such a statement makes the game less playable...
Can't understand the statement about change in league/PO format. One position training could be fastened just by a little, but deleting it would kill a lot of fun from training. It lets you to choose if you want to sacrifice your results at the cost of faster players development, it gives you a challenge to plan your schedule to find the best solutions, it makes your trained players valuable... Increasing the pace of 1-position training (or 2-position training to make it a smart alternative to 1-position one) is much better solution to increase the amount of good players in game.
Leniwy, stary, wyliniały kocur. Czasem jeszcze zerknie na polskie tłumaczenia.