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Ask Your Questions Here#2 (thread closed)

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This Post:
00
315209.559 in reply to 315209.558
Date: 3/2/2023 2:51:05 PM
Cobra Kai
III.10
Overall Posts Rated:
419419
Second Team:
Wu Tang Clan
In a walkover game 50-0 do my trainees get 48 if I put them @ starter backup and reserve??

This Post:
22
315209.560 in reply to 315209.559
Date: 3/2/2023 3:24:13 PM
KK Vicuña Zagreb
II.2
Overall Posts Rated:
4040
Second Team:
KK Hillerød Zagreb
I think so, yes

This Post:
00
315209.561 in reply to 315209.560
Date: 3/3/2023 7:24:38 PM
Cobra Kai
III.10
Overall Posts Rated:
419419
Second Team:
Wu Tang Clan
Thanks alot I found 2 matches with the winning team getting 48 but I would love to have an official confirmation!

This Post:
11
315209.562 in reply to 315209.561
Date: 3/3/2023 7:54:51 PM
NakamichiDragons
III.7
Overall Posts Rated:
19941994
Second Team:
Little Computer People

founded in S3 IV.5 (34234) - returned in S28 IV.7 (34515)
This Post:
00
315209.563 in reply to 315209.562
Date: 3/4/2023 3:10:31 PM
Overall Posts Rated:
2121
hello, can i ask you, how much minutes per week are too much for form of the player please?

This Post:
00
315209.564 in reply to 315209.563
Date: 3/4/2023 6:51:35 PM
KK Vicuña Zagreb
II.2
Overall Posts Rated:
4040
Second Team:
KK Hillerød Zagreb
I think it's over 76 minutes. Everything below that is fine.

This Post:
11
315209.565 in reply to 315209.564
Date: 3/5/2023 5:03:56 PM
Hemet Hooligans
III.16
Overall Posts Rated:
4646
How important is it to have a PG with exceptionally high passing? I demoted to league 3 last season, so due to too much salary I've had to get rid of some players. I've picked up some new ones,but I'm still lacking in a PG. I have plenty of cash, but due to salary considerations I can't afford to go buy a really expensive one. I'm looking at the transfer wire, hoping to pick up a decent PG with a salary no more then 50 or 60 thousand. The problem is finding one with good enough Passing and still decent OD and Jump Shot. Most of the ones I've seen have Passing around Prominent to Sensational. For my team's offensive flow is it really important to have a PG with higher Passing then that? Looking for opinions. Thanks!

This Post:
00
315209.566 in reply to 315209.555
Date: 3/5/2023 6:45:47 PM
Strollerz
III.2
Overall Posts Rated:
270270
Second Team:
Avanguardia
Hi everyone, I have a question about playing injured players during a walkover game. Specifically, if my opponent gives a walkover and doesn't show up for the game, is it okay for me to play injured players who wouldn't normally be able to compete?

I know that the minutes in a walkover game are typically allocated in a fixed manner, and I'm wondering if injured players could potentially still receive playing time if they're included in the lineup. However, I'm not sure if this is allowed by the rules.

If anyone has any insights or experience with this, I would really appreciate your input.

Thank you in advance for your help!

il destino ciascuno lo lascia al suo posto
This Post:
00
315209.567 in reply to 315209.565
Date: 3/6/2023 3:10:55 AM
Coolsville Comets
III.16
Overall Posts Rated:
7171
Personal opinion, there are a few factors:

1. What kind of offense do you plan to use as your main strategy? A lineup based around LP/LI would be more reliant on passing, or on DR/IS, than would a RnG/Motion offense. If you plan to mix it up as in recent games, a good level would be a must.

2. What level of play are you hoping for? If this is a guy you want to take to NBBA, even 12/Sen isn’t going to be particularly useful. If he’s to be a force for D.III / rotation option for D.II, you could get away with 11/Prolific, but obviously higher is better.

3. Less obvious but still essentially necessary to address, are the other skills he has. 12/Sen passing is cool, but 12/Sen is a waste if you’re on low handling (still too many TOs). Plus, if his JS/JR are top tier, or Handling/Driving/IS are top tier, you could get away with a bit lower in passing a bit more easily with the caveat of this player being more central to your offensive production.

In terms of how it specifically would affect the "Offensive Flow" stat, I cannot exactly say. too much goes into that rating to be efficient with an answer here. however, I will say that analyzing my last two Saturday games, higher passing did affect that score quite a bit (while I still lost both matches).

This Post:
00
315209.568 in reply to 315209.567
Date: 3/6/2023 5:33:25 AM
Tampines Fusion
SBBL
Overall Posts Rated:
433433
A lineup based around LP/LI would be more reliant on passing, or on DR/IS, than would a RnG/Motion offense. If you plan to mix it up as in recent games, a good level would be a must.

Do you have a source for this info or is it just based on your assumption?

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