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Ask the BBs - Season 22 Feedback topic (thread closed)

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From: mavibst

This Post:
00
232173.56 in reply to 232173.55
Date: 12/14/2012 11:25:37 AM
Overall Posts Rated:
3939
My brother who lives next door, want to register for game. but i asked him to not register because we use same wireless modem and i can get banned. Can that cause any problem? Should i allow him to register?

This Post:
00
232173.57 in reply to 232173.56
Date: 12/14/2012 11:58:00 AM
Overall Posts Rated:
153153
When you will repair the patient offense? Non-sense if a player attempts 40+ a game with that kind of offense right? It should be outside isolation lol.

Also i wanna see new lines of the commentators. It's so predictable and boring. Just like when the shotclock reaches 0 and the game clock is still running. After how many seconds, mostly 4-30 seconds, there will be a steal. In real basketball, if shot clock is 0, it's already a violation.

From: ned

This Post:
00
232173.59 in reply to 232173.58
Date: 12/19/2012 6:24:27 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Hi Patje, I didn't see this thread one guy in my league told me about it O_o"

May I ask you where are BB-Forrest, Charles, Mark and the other big boss men. Have you intention to improve a lot this game?
Really appreciate the boxscore after the match ;)

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: tykit

This Post:
33
232173.60 in reply to 232173.13
Date: 12/22/2012 9:43:58 PM
Overall Posts Rated:
106106
About SB ...

I do agree with the "invisible" aspect of developing SB skills for managers and the frustration it could generate for those who train SB skills.
Still, even if i have no evidence (i've been in the game only for 2 seasons : not enough material to compare), i do believe that SB skills complete ID in game engine calculations.
Players with not that bad ID skills will (i believe) defend better if they have some good SB level (altering shots for example, or even making the opponent look for a better position which make the possession last more until shotclock runs out...)

SB impact is hard to measure with actual indicators and figures from played games.

In a more poetic and even philosophical way :

We cannot see the wind, but we all feel it when it blows right ?!
Do we need to see the wind, just to know that it blows harder today than yesterday or the day before ?

I would answer YES, we DO need to see it. It's all about management in BB. And management goes with figures to compare.
I do believe SB skills can make the difference. Is there any manager who can PROVE it ? With actual indicators, i don't think so.


The one and only result of this is that managers won't develop SB skills (as they won't do it for JR) ... until they can see the impact of it and measure it.
We, the managers, need some kind of key indicator which shows (even in an approximative range) the impact of SB in a game.

cheers ! and have a good game !

From: HAHA
This Post:
11
232173.61 in reply to 232173.60
Date: 12/22/2012 11:37:43 PM
HAHA001
IBL
Overall Posts Rated:
454454
1. Can we have our own training ground / hospital facilities? Those facilities could speed up the training and recovery time.

2. BTW, any chance to employ our retired players as a trainer? Start with level 3 , say, then every 4 seasons to upgrade them by 1 level.

From: Big Dogs

This Post:
11
232173.62 in reply to 232173.60
Date: 12/23/2012 12:56:07 AM
Overall Posts Rated:
432432
BB-Charles had a team full of high SB players before he went AWOL/inactive. Not sure if it worked well, though.

From: GM-Eran

To: HAHA
This Post:
11
232173.63 in reply to 232173.61
Date: 12/23/2012 10:44:53 PM
Overall Posts Rated:
341341
I think you came up with a real gem here, It'd be so cool to see retired player become staff members! Don't know if it's an implementable thing.

This Post:
11
232173.66 in reply to 232173.65
Date: 12/24/2012 9:48:27 AM
Overall Posts Rated:
32293229
Regarding the question of how BaO tactics works, I missed the older thread, but Marin's explaination had a major problem here:

Take a look at this game: (http://www.buzzerbeater.com/match/52648247/boxscore.aspx)

I tried a Outside Box and One tactics, expecting my PG who had a 16 OD to pickup the best perimeter threats from the opposition team. Instead, looking at the Play-By-Play, apparently my PF (who is configured to defend C in my tactics) took on the assignment to exclusively defending the opposition SG. This seriously doesn't make sense...

My PF has a OD of 7, with ID at 13 and SB at 12 - He should not be the the outside stopper!

Just to make the case more clear, I had 5 players playing for the game, with the corrsponding skill lvls in OD, ID, SB being:

PG: 16, 9, 1
SG: 9, 7, 1
SF: 12, 10, 8
PF: 7, 13,12
C: 10, 14, 8

The game happened at the start of the season, so everyone was having GS 7:

Can someone explain how did the Engine chose my PF to defend SG in this case? Many many thanks if someone could enlighten me regarding this -- Have puzzled me for over a month now.


I can throw out some wild guesses. I love WAGs.

Maybe it's the shotblocking? Perhaps the highest shotblocking is the one that's most likely to be able to get over to the target player in time, and in theory at least most likely to block the shot once it's taken.

The only other thing I have is the theory that the "and one" guy can't be one of the two players who will be on the side of the box that the defense focuses on (i.e., for outside box and one, the PG and SG will already be guarding the outside so the best of the other three is selected). So maybe, and this is a really wild ass guess, if you had your SF set to defend at SG and your SG at another position, the 7 OD + 12 SB was enough to make him a better choice for outside defense than the 9+1 of the SG or 10+8 of the center.

Mind you, this is just me trying to fit the data and the little I've observed before into something even remotely logically consistent. Whether it does behave this way or not is in doubt enough, let alone the more basic of concept of *should* it behave this way.

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