Looking at the top 5 leagues in England, there are currently 3 teams at 0/6. Two of those are playing at home their 7th game of the season.
One of my points is exactly that it doesn't affect many people, in case it wasn't clear. In particular it does not affect tanking teams in leagues with bots, do we agree?
The problem of anti tanking measures is not catching the obvious ones who lose all games by a gazillion points and they log in once a month. The problem is not applying the penalties to those who don't deserve it. This change does the first thing (doh), but it does the second very poorly. I hope this is clear once and for all: nobody is saying that the current measures will not hit some of the obvious tanking teams, they will, just like any other proposals on this subject that was mentioned in the last 3 years.
The fact that you don't want to exempt training and the fact that this measure is not on profit but on revenues is precisely one of the problems. You wanted to favour training didn't you? This change ignores the cost of the staff which, for training teams, is normally a lot higher than the average. In fact if I didn't train and I was trying to tank, I'd use Wolph technique and spend less than 1k on staff. So why didn't you protect training? Do you want people buying decrepit players to try and win some games instead of having them spend the money on trainers and create new players?
I read that 5 millions doesn't buy you anything these days. It's false.
I've never said that. I said I think an average starter in D1-D2 costs around 2 million and I also asked, repeatedly, what people think you can buy with 2 million and with 5 million, so we can go on the TL and check if it's plausible. I'm sure different people have different expectations on this, but everyone talks about it in general terms as if it means something obvious to everyone. It isn't the same for everybody. Let's be a little bit more concrete, so we can understand what it really means in practice, shall we? Please?
Last edited by Lemonshine at 12/29/2016 5:24:32 AM