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BB Mobile App

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This Post:
88
308837.57 in reply to 308837.56
Date: 03/31/2021 15:57:06
NakamichiDragons
II.4
Overall Posts Rated:
18771877
Second Team:
Little Computer People
Yes and because of BB being a long term development simulation, I do not need a dedicated App.
I do not like the idea of being forced to use an App and have to stick to my cell-phone to play and I really, really hate the idea of speeding up the BB-week.

Just give me a good designed mobile webpage! Have a look at hattrick.org. Of course they do have far more users (dropped from about 1.000k to 300k users since I left it and for sure they have a bigger budget), but Hattrick follows the same principles, which BB should not betray too.

I like the idea of additional competitions: 3on3-tournament, a BB-„world“-cup (all Div.I-, all Div.II-Teams ...) ... perhaps in a „Swiss-chess“ or double-elimination-system.

Last edited by LA-flaterik123 at 03/31/2021 16:01:48

founded in S3 IV.5 (34234) - returned in S28 IV.7 (34515)
This Post:
22
308837.58 in reply to 308837.3
Date: 04/01/2021 04:52:35
Rui Pedro II
Liga Nacional
Overall Posts Rated:
254254
The Joey Ka proposal is a great starting point for what should be your efforts in creating a BB app. I think that mirroring the browser experience in an app is a completely waste of time, money and resources. Over the years, the game became too much complicated to attract new users, the learning curve has increased a lot. The old school BB's didn't notice this because the new features were introduced slowly over the seasons.

In my opinion, what we need is a super simplified version of BB on an app, that eventually can make the bridge to the more sophisticated and brilliant executed basketballl simulation we all know. What we need (or what the new users will need) is a product that mirrors the new faster times, maybe the same 3 month seasons, but with much faster simulation games, like 10 minutes max waiting for a result. What they need is a much simpler tacting system. They don't need BBB's or national teams or a 3 day long wait for a player to be sold, but a more direct transfer system. Maybe they need the currently BB player skills, as that's one of the beauty of this game, so that the result outcome can be correctlly calculated with the current game engine. The training system has to be a simplified version. And so on.

Yes, i think that if you want to capture new users you have to build a new product, and that product can just be a simplified version of the old one, which is perfect for me, that just needs a better responsive mobile site. But who knows that that new version wouldn't attract old users, too?...

Last edited by Ardinario com A grande at 04/01/2021 04:53:08

This Post:
1919
308837.60 in reply to 308837.59
Date: 04/03/2021 06:19:00
Team Payabang
III.7
Overall Posts Rated:
216216
Better than this please :D


gif not working :( (https://imgur.com/e6FwnEd.gif)

youtube instead: https://youtu.be/mX-Ta--3YzM

Last edited by Bro_Khen at 04/03/2021 06:29:27

From: simba

This Post:
11
308837.61 in reply to 308837.60
Date: 04/03/2021 07:05:53
mamelete
IV.46
Overall Posts Rated:
12781278
Second Team:
mamelete II
cool

Yo no pacto, nos vemos en las canchas.
This Post:
22
308837.63 in reply to 308837.60
Date: 04/03/2021 17:15:43
Franca Shoemakers Revival
II.3
Overall Posts Rated:
546546
Second Team:
Mito só o da Caverna
If BB had a match viewer like this the number of users would be 100K+


This Post:
11
308837.65 in reply to 308837.60
Date: 04/04/2021 07:01:42
Overall Posts Rated:
305305

Better than this please :D


Please, can you tell us how that can be done?

I mean, what I can think of is about 25 different type of plays, assisted or defended, the shot made or not ... around 100 different animations, like the one you show us, made "by hand" ... and then the code of the viewer selects one of those pre-made animations and put the name of the players on them.

Is something like that what you have in mind? How much time would need a professional artist/programmer to make it happen?

This Post:
11
308837.66 in reply to 308837.64
Date: 04/04/2021 12:39:46
Team Payabang
III.7
Overall Posts Rated:
216216
Player movements will depend on their Team's game Setup offensive and Defensive...

Zone Defenses at the start of the play... players on the Defense will rush to their respective area of assignments and will guard the passing lane between the Ball carrier and the man on their area of assignments

Man to Man Defenseit will be obvious after the man assigned to them crossed the half Court line... they'll stick to them like glue wherever it goes...

Offense players on Offensive side will move/pass the ball according to their team's Tactic...

Fast Pace will rush to their positions to overtake the Defense early

Slow Pace will cross the half court line after the Defense where in their proper positions...

Normal Pace somewhere in the middle of the Fast and Slow Pace

the final action taken play after play will be the direct translatiom/description of the GE text and where on the court it happend in play-by-play.

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