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Suggestions > Remove possibility to play TIE

Remove possibility to play TIE

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This Post:
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125223.6 in reply to 125223.5
Date: 12/27/2009 1:05:15 PM
Overall Posts Rated:
5050
If your real-life team had two games a week, one cup game on Wednesday with a team three divisions lower and another with your rival which is first in the standings and you 're second in a full arena what would you do? Play both games normal? I would say to my players to be careful not to sweat in the cup game...

Last edited by Ricky Davis at 12/27/2009 1:06:43 PM

From: brian

This Post:
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125223.7 in reply to 125223.5
Date: 12/27/2009 2:59:39 PM
Overall Posts Rated:
576576
and also concerning the "possibility to agree on playing TIE" , as you said, the agreement can be broken, and that's part of the behind the scenes agreements that are sometimes also made in real life... and sometimes not followed through


Broken tie's rarely happen in my division. You play opponents too often to break a tie and ruin the advantage of future mutual tie's.

The teams that don't mutual tie and play it straight are the ones that are most disadvantaged by the enthusiasm system.

Mutual tie's are important to success. So, collusion is effectively an important part of BB. That pretty much sucks for everyone.

There's been good suggestions to fix this in the past but have not been well received by the BB's to take them on. Until someone comes up with a better solution that the BB's like it will probably stay as it is now.

Last edited by brian at 12/27/2009 3:01:20 PM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: CrazyEye

This Post:
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125223.8 in reply to 125223.7
Date: 12/27/2009 3:28:46 PM
Overall Posts Rated:
959959
i remember none suggestion good suggestion, which eliminates mutal ie without killing the tie system.

From: Kivan

This Post:
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125223.9 in reply to 125223.7
Date: 12/27/2009 3:39:45 PM
Overall Posts Rated:
3838
I don't remember a good suggestion either...
and well, I've never been approached with an offer for mutual TIE and never asked anyone to do a mutual TIE
ruins the game... and in the top divisions in Croatia it doesn't happen really...
it's more fun to play managing ent and trying to guess what the other team will play and when to do normal

From: brian

This Post:
00
125223.10 in reply to 125223.9
Date: 12/27/2009 4:05:04 PM
Overall Posts Rated:
576576
and in the top divisions in Croatia it doesn't happen really...


You can't possibly know this unless you read all the bbmails that go back and forth between teams.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
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125223.11 in reply to 125223.7
Date: 12/27/2009 4:17:07 PM
Overall Posts Rated:
196196
There's been good suggestions to fix this in the past but have not been well received by the BB's to take them on. Until someone comes up with a better solution that the BB's like it will probably stay as it is now.


Each team should be allowed 4 x TIE and 4 x CT per season. (or a pre-set amount) Then adjust the speed your enthusiasm gravitates towards 5 (like NT).

From: brian

This Post:
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125223.12 in reply to 125223.8
Date: 12/27/2009 4:21:33 PM
Overall Posts Rated:
576576
The current system is unrealistic. Some things have been changed due to, in part, being unrealistic (most recently, arena seating cap).

I'm not sure what you mean by killing the system unless the suggestion is to simply remove enthusiasm. Though, that works pretty well in the B3 and private leagues. Those are the most enjoyable games in BB anyways.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
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125223.13 in reply to 125223.11
Date: 12/27/2009 4:26:36 PM
Overall Posts Rated:
576576
Arguably better then the current system, but there's some pretty big con's to that. No one would CT when you only have 4 TIE's to recover.

If there has to be a system I prefer changing it to a two option system like the playoffs. Would make a few other alterations but that would be the bulk of it. Still opens the door for collusion (mutual PON) but has less effect.

If it was solely up to me I'd remove the system as we know it and replace it with something like team confidence in HT. I'd rather focus planning on player selection and tactics which is what it's like in real life anyways.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: Kivan

This Post:
00
125223.14 in reply to 125223.10
Date: 12/27/2009 4:38:32 PM
Overall Posts Rated:
3838
ok, I can't say 100%, but two of them are my real life friends and I do know what goes on with their teams, and almost all are supporters and we talk each day and we did talk about feelings towards mutual TIE games and the players in the first division don't collude like that...
I'm against any restriction on TIE... I'm stronger than almost all in my II.4. division, and can win almost all games with TIE, I'll use normal 3 times maybe during this season. Why should I be penalized for being better at managing a team than the others?

oh btw, I'm writing all this with a smile on my face, not trying to be too polemic or sound angry...
just voicing my opinion

From: brian

This Post:
00
125223.15 in reply to 125223.14
Date: 12/27/2009 4:50:00 PM
Overall Posts Rated:
576576
I'm stronger than almost all in my II.4. division, and can win almost all games with TIE


So you are unaffected by the enthusiasm system. Why would you have any issues with a system that is more or less a second thought to your game planning.

For me, and other teams in competitive divisions, game planning is driven by (in this order usually):

1 - Playing home or away
2- Enthusiasm choices of you and your opponent
3 - Player and tactical choices

So, enthusiasm is more important then player and tactical choices when I'm planning for a game. Seems backwards, but that's how it is.

Last edited by brian at 12/27/2009 4:50:52 PM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: CrazyEye

This Post:
00
125223.16 in reply to 125223.12
Date: 12/27/2009 5:01:06 PM
Overall Posts Rated:
959959
The current system is unrealistic. Some things have been changed due to, in part, being unrealistic (most recently, arena seating cap).

I'm not sure what you mean by killing the system unless the suggestion is to simply remove enthusiasm. Though, that works pretty well in the B3 and private leagues. Those are the most enjoyable games in BB anyways.


thats exactly what i mean with killing the system, because it get moved completed. And as isaid i liked the tactitacial oppurtunities of this unealistic system.

And about the realisitic, the arena are still after the change totally unrealistic, because the most unrealisitc thing is the part of building them, did you see a arena who could be enlarge like here? Raining is also fun.

I never played BBB, but the Pl is pretty boring for me and i have alot of fun in league, and in NT games.(maybe the competition in your league is to weak for you, and you got them in the bb or pl)


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