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Auto Bid

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This Post:
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129635.6 in reply to 129635.5
Date: 1/29/2010 7:43:16 AM
Overall Posts Rated:
959959
he only reason I suggested that the Auto Bid only bid every 2 minutes, is that it would reduce server load.


this will increase it, an hidden value with the current high auto bid is the easiest implementation, an extra timer etc. just give additional progressing.

You said having to constantly raise it would annoy you?? But if you were bidding against someone they could do this as well.


but at least i know, that he could forget and sit there to, and hopes i am not bidding against a PC it isn't funny anymore.

And if you want it to stop happening then increase your bid by a decent amount and hopefully you go over their max amount that they set.


no it will be an automation vs automation all the time, mixed solution i find ugly ;)

I realise you could bid the money you want to pay for him with the old system, but with the old system you might bid 100k for a player then be asleep when that player is due to sell and maybe he ends up selling for 105k. I'm sure the bidder would have been willing to pay a bit of extra money for the player but is unable to because he is asleep. And he wouldn't want to bid 120k or something earlier on because he might just end up wasting money


Sorry edited:

But if you are paying 120k with auto bid, it is ok ;) so why not without it.

Last edited by CrazyEye at 1/29/2010 7:44:40 AM

This Post:
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129635.7 in reply to 129635.6
Date: 1/29/2010 7:45:10 AM
Overall Posts Rated:
522522
ah okay. I just thought it would be a nice feature to have. I know I would certainly use it a lot.

This Post:
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129635.8 in reply to 129635.7
Date: 1/29/2010 7:48:29 AM
Overall Posts Rated:
959959
ah okay. I just thought it would be a nice feature to have. I know I would certainly use it a lot.


i also see upsides in it, but i think you have this feature complete or stay with the old one ;)

This Post:
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129635.9 in reply to 129635.2
Date: 3/19/2010 10:13:26 AM
Overall Posts Rated:
4545
..i didn't believe that this is server consuming(less then a real bid war), but it would be a advantage for supporters so you had to make it for all.
Why would you have to make it for all? In my eyes, as long as it does not affect game play (e.g. buying extra skills for your players rather than training), it's not the kind of advantage that should prevent it from becoming supporter exclusive. If (read: since) economics is an issue for the BBs (loading banner ads), this would be an addition that without doubt would increase the value of my supporter package. Adding features like these - call them "comfort features" - is the way to go to gain more supporters.

I like a good bid-war too, but it does not outweigh the fact that I find it enormously irritating not being able to be online when "the missing link" (of my team) is on sale!

I support this suggestion, be it a supporter or non-supporter feature!

This Post:
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129635.10 in reply to 129635.9
Date: 3/19/2010 1:03:09 PM
Overall Posts Rated:
959959
because non supporters should not feel disadvantage on their road to succes, and this isn't an comfort feature for me.

This Post:
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129635.11 in reply to 129635.10
Date: 3/19/2010 1:24:26 PM
Overall Posts Rated:
522522
This doesn't advantage supporters (if it was a supporter only feature) any more than any other supporter feature. I think it should be supporter only feature. It would make a lot more people want to be a supporter, and that is a great thing.

This Post:
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129635.12 in reply to 129635.11
Date: 3/19/2010 1:26:00 PM
Overall Posts Rated:
959959
for me it is a big advantage, and also very frustrating to bid against it(which also is a reason why it should be for all or no one)

This Post:
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129635.13 in reply to 129635.12
Date: 3/19/2010 1:28:53 PM
Overall Posts Rated:
522522
Why is it a big advantage? Because non-supporters would need to be online to bid? If they were that unhappy, pay 1 dollar a week and get the feature. Why is it frustrating to bid against? I said every 2 minutes, because then you wouldn't know who you were bidding against. It doesn't have to be 2 minutes exactly, make it a random time between straight away and 2 minutes.

This Post:
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129635.14 in reply to 129635.13
Date: 3/19/2010 2:29:31 PM
Overall Posts Rated:
296296
Whats up Naker? I have really liked a few of your suggestions but am not a fan of this one.

My opinion is that an 'auto bid' will do a few things that negativly impact the transfer market. First thing I could see happening is that prices would continue to be driven up. Lets say there was a player that had an estimated value of 100K. Managers would set there auto bid to bid up to 115-125K, but over time they would find that others are continuing to set the auto level a few thousand dollars higher. Thus eventually people would realize that the only way to make the auto bid work is to set your limit higher than anyone else is willing to pay...sound simple but it takes the stratagy out of the transfer market. The transfer market is a competition between the people onliine at the given time, but opening this up to the entire community would be a disaster. Imagine a player the quality of Wendon on the TL for 1 million dollars, imagine how many people would have there auto bids set on him. Maybe 10,000 users after one player, that seems like a situation that will help the rich and cripple the weaker teams.

My second issue would be exactly that...stratagy. I personally really enjoy the live bidding and would be disappointed to see it changed. Having the ability to try and out last or out pay an opponent on the TL is part of what makes BB enjoyable. There are plenty of different bidding stratagies that would be immediatly thrown out, and lessen the managerial skills required to be a top team. As much as it can be frusterating to miss out on quality players due to end times I am not interested in setting my 'auto bid' to do my dirty work.

My best suggestion for players that have there bids end when you are not available is to, set your original bid at what you can afford or want to pay. If someone out bids you, nothing is lost. Essentially the value you enter into the auto bid should just be what you bid of the top.

One more quick question, how would a tie be determined. Lets say that 10 people have there top bid set at 1 million. Who gets the player???

Last edited by Mod-beanerz at 3/19/2010 2:33:27 PM

This Post:
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129635.15 in reply to 129635.14
Date: 3/19/2010 2:37:54 PM
Overall Posts Rated:
522522
Hey man,
Sorry you didn't like the suggestion! :P You said that "the only way to make auto bid work is to set your limit higher than anyone else is willing to pay". How is that different to not having auto bid, the only way you can get a player is by paying more than anyone else is willing to pay.

I agree that it would remove some strategy, but in another sense it wouldn't because people would pay the maximum amount they are willing for a player. If I think a player is worth 1 mil, and you think he is worth 900k, then why does it matter if there is an auto bid or not? At the end of the day, I'm going to pay up to 1 mil for it, and you are going to stop at 900k.

The reason I suggested it, was because there are a lot of players (such as players in Australia, where the timezone is different) that aren't able to be awake for the times when there are a lot of good players available (the time when the site is busiest), and so I thought this would allow these users to use the auto bid feature. I understand that they could just go out there and bid the most they are willing to pay, but if you are happy with them going out and bidding the maximum they want, why not allow them to use this auto bid feature?

I'm not sure how a tie would be determined. Perhaps it would simply be a matter of whichever server bids first. What would happen in the game (without the auto bid) if 10 people wanted to bid 1 million? The answer is that whoever manages to bid first (get through the server first) will be the bid that counts. And if, no one is willing to pay more than that then so be it.

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