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Suggestions > Individual Training.

Individual Training.

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15639.6 in reply to 15639.3
Date: 2/11/2008 3:39:28 AM
Overall Posts Rated:
22
I see your point, but still -

(1) It would be limited to just a few players; but the rate would be the same as if the whole team were being trained.

.. that mean if I train 1, 2 players or whole team, the training will have the same effect? So why don't train whole team anyway?:)

From: ZyZla
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15639.7 in reply to 15639.6
Date: 2/11/2008 3:57:16 AM
Overall Posts Rated:
2222
If you would train One individual and PT would be 100% indidulal (only stamina and passing available) and 70% PT ( you lost 30% effectiveness on PT, in other words that would be if your players would be played just for exp.: 40min not 48min)

If you would train Two individuals and PT would be 100% indidulals (only stamina and passing available) and 40% PT ( you lost 60% effectiveness on PT, in other words that would be if your players would be played just for exp.: 25min not 48min)

If you would train Three individuals and PT would be 100% indidulals (only stamina and passing available) and 10% PT ( you lost 90% effectiveness on PT, in other words that would be if your players would be played just for exp.: 10min not 48min)

How I know played minutes don`t have any influance on Stamina and Passing Trainings... So that one allways is 100% efective...

Maybe now this Idea will be more clear to understand for allone...

Edited by LA-ZyZla (2008.02.11 04:05:55 CET)

Last edited by ZyZla at 2/11/2008 4:05:54 AM

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: ZyZla

This Post:
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15639.8 in reply to 15639.6
Date: 2/11/2008 4:04:08 AM
Overall Posts Rated:
2222
because you if you have only one player just recovered from injury and his stamina droped by the time he was injured... you could train stamina just for him and still have PT but much more less efective than with out individual training... But you don`t loss you PT cause of one player stamina...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: Iordanou

This Post:
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15639.9 in reply to 15639.8
Date: 2/11/2008 4:38:45 AM
Overall Posts Rated:
22
I still don't like to see that every players will have perfect stamina during whole career, it just isn't good for a tactical side and game will not be so complicated and interresting

but I'm not telling that this is a bad idea, it is just something which I don't like to see in this game

From: ZyZla

This Post:
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15639.10 in reply to 15639.9
Date: 2/11/2008 11:43:26 AM
Overall Posts Rated:
2222
I really don`t agree with your opinion... because this individual training would really cut your effectiveness on PT... and then you`ll try to get back you one or two players stamina your oponents could get two or maybe more skill-ups in that time...

and now I stop writing in this thread... I explained the Idea (even this one wasn`t main) and don`t have anything more to add...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
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15639.11 in reply to 15639.10
Date: 2/11/2008 6:22:29 PM
Overall Posts Rated:
303303
I really don`t agree with your opinion... because this individual training would really cut your effectiveness on PT... and then you`ll try to get back you one or two players stamina your oponents could get two or maybe more skill-ups in that time...


So if it were implemented, don't do it.

That's not really difficult, is it?

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This Post:
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15639.12 in reply to 15639.11
Date: 2/12/2008 4:41:47 AM
Overall Posts Rated:
2222
I think that IT would give us more tactiks on team management... Also no one knows If this would pay-off or not...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
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15639.13 in reply to 15639.6
Date: 2/12/2008 7:32:45 PM
Overall Posts Rated:
44

(1) It would be limited to just a few players; but the rate would be the same as if the whole team were being trained.

.. that mean if I train 1, 2 players or whole team, the training will have the same effect? So why don't train whole team anyway?:)

If you select team training, each player gets one glop (standardized unit of training) on his plate.

If you selected individual training for 2 players, those two players would get one glop of training. But the other players on the team could get position-based training (though not as much as they would get if there were no individual training that week).

If you did team training instead, you might be training a lot of players who didn't really benefit from that training - and they would be missing out from position-based training.

For something to be a real choice, there must be benefits and risks associated with all choices.

This Post:
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15639.14 in reply to 15639.13
Date: 2/13/2008 4:27:14 AM
Overall Posts Rated:
196196
id just like to see more training options for SF/PF... everything is too concentrated around Centres and Guards....

inside shot for PF/SF without having to include C... or maybe even some individual training for SG / SF / PF like there is for PG & C....

This Post:
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15639.15 in reply to 15639.14
Date: 2/13/2008 5:18:34 AM
Overall Posts Rated:
22
if we will have more individual trainings (like stamina or whatever) it will not be for all of us so comlicated to train the players

everyone have the same conditions and I'm not sure that is good move to make training easier for all of us. People which doesn't understand how to do it - have to figure out and we should not make that easier for them

Last edited by Iordanou at 2/13/2008 5:20:12 AM

This Post:
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15639.16 in reply to 15639.15
Date: 2/13/2008 9:30:11 AM
Overall Posts Rated:
196196
as a non basketball follower and reading into the rules it would suggest that SF is one of the key positions on the court. It seems as if it is the position you need the most rounded player... this being the case you either have to buy a trainee and play him consistently out of position to train up all the relevant stats or train him slower in regimes better suited to guards or big men.

wouldnt it be more appropriate to at least give the same training options to those similar to PG or C??

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