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new team training

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From: Kukoc

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164522.6 in reply to 164522.5
Date: 11/21/2010 5:10:46 PM
Overall Posts Rated:
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So basically you want to make training easier + add 25-66% speed value to team training. I disagree, people who are smart are using a mix of training. Depending on witch spot your trainee can effectivly play and which skill he needs upped to remain salary efficiant.

From: aigidios

This Post:
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164522.7 in reply to 164522.6
Date: 11/22/2010 5:49:50 AM
Overall Posts Rated:
4040
Basically Im saying that people who doesnt use single position training are totally lost. I can imagine current team training kind of effective only if there are whole team 27-29 year old, because in that case it is wasting of recources to focus on single position training. But only in this 27-29 radius I suppose.

In my opinion is training a part of the game for which you have to have a "skill", but there is still no diversity of options. I personally realized too that I might play this game in some sort of automatical training attitude, just taking care of that players dont get too old, it is not a farm game, its way more about tactics and matches, you know. (or I think should be)

Last edited by aigidios at 11/22/2010 5:51:29 AM

This Post:
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164522.9 in reply to 164522.8
Date: 11/25/2010 3:48:41 AM
Overall Posts Rated:
4040
I dont think so, because if the main part of something like that have to be a transfer market, which is a pretty unstable thing, change in the way of managing team would be for lot of teams step forward. You have to understand that not everyone is checking actual prices, volume of new users, following curve of demand. Well it might be interresting for some reason, but I personally see this part of a game pretty confusing and boring.