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Better Training Method For SF

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174785.6 in reply to 174785.5
Date: 2/16/2011 5:59:09 PM
New York Chunks
II.2
Overall Posts Rated:
943943
I think there's no need to apologize on this. I like seeing lots of earnest discussion in the Suggestions Forum, that's how things get better. The SF issue is complicated since the idea of changing SF training makes some of the more seasoned managers grumble about how making a change in training isn't fair since they've always done things a different way and it's not fair, it's not fair (and then they hold their breathe before storming away in a huff). One of these days somebody is going to come up with an idea that is just too logical to dismiss at a time when change could happen. Patience and persistence.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
This Post:
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174785.7 in reply to 174785.6
Date: 2/16/2011 6:27:32 PM
Overall Posts Rated:
5555
Its perfectly fair if you get at least a season in advance notice that they would change. It gives enough time to make adjustments. I think we can all agree more or less guards & center training are equal or at least not at a point where people complain about imbalance. Same thing with SF its just a new area to train, should still be equal to guards & centers in training rate bottom line and no one is more advantageous or disadvantageous

From: iwen
This Post:
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174785.8 in reply to 174785.7
Date: 2/16/2011 9:35:08 PM
Overall Posts Rated:
345345
I have trained and am still training a NT SF, have been for 7 seasons now.

I would LOVE it if there was another option to train one in their natural position. I have done it the hard way and honestly I wouldn't wish it upon anybody. To really does take a lot out of your team and takes so much time that most people just give up or train half-cooked SFs.

Please please please make it easier. I don't want to train another SF for 9 seasons till he's complete. I'll train him for 5-6, but please don't make me train him at PG, then at C. It's so ridiculously difficult and unnecessary.

This Post:
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174785.9 in reply to 174785.1
Date: 2/17/2011 12:42:48 AM
Overall Posts Rated:
192192
As someone who has trained SFs since joining BB, I don't like the idea. Does the guard who needs a rebounding pop then have a case for training rebounding as a guard, or does his owner need to make an extra sacrifice to train him in a category foreign to his position? The latter makes more sense. Real life balanced SFs are rare, and tend to be capable of playing any position on the floor (or at least four of them). If you want to train a Lamar Odom-like player who can handle and pass, while also rebounding and defending bigs, playing him at PG and PF/C makes perfect sense anyways. As somebody already mentioned, it's a sensible design inflexibility.

Last edited by RiseandFire at 2/17/2011 12:45:54 AM

This Post:
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174785.11 in reply to 174785.10
Date: 2/17/2011 2:45:05 AM
Overall Posts Rated:
406406
I guess the most problems with training SFs could be sold if:

ID-training was offered for forwards
OD-training was offered for wingmen

That wouldnt make training too easy but help a lot and add some kind of realism to this weird training system.

This Post:
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174785.13 in reply to 174785.12
Date: 2/17/2011 5:25:04 AM
Overall Posts Rated:
406406
I dont think so.

It makes a huge difference if you can play your SF at his natural position or as a C or PG - you could use him in a 4-5 man rotation (less minutes per game) instead of forcing him to play the full 48 minutes plus the ratings and thus the output would be much better.

This Post:
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174785.14 in reply to 174785.13
Date: 2/17/2011 5:33:14 AM
Overall Posts Rated:
959959
my problem with this suggestion, is that is it a huge Change for people who just trained there player the "complicated" way and make those sacrifices to have an extremly valuable player. Just to notice that the next generation is pretty easy to train and destroys the value.

From: CrazyEye

This Post:
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174785.16 in reply to 174785.15
Date: 2/17/2011 7:05:03 AM
Overall Posts Rated:
959959
and i don't see the necessarity of a change in one of the game cores like the training, so it isn't trouble for me ;)

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