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Suggestions > Buzzing when a requested auction is gonna end

Buzzing when a requested auction is gonna end (thread closed)

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This Post:
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199417.6 in reply to 199417.4
Date: 10/25/2011 5:51:38 PM
Overall Posts Rated:
105105
Well let's see what a person do...
1) He will use it w/o speakers.
2) He wil use speakers
or...
3) He will not use the feature!!! [No harm for him comparing to current status...

It is not about who is to blame. It is about making things more user freindly!!!
User friendly does not mean that the game is being easier, as the goal in this game is not loosing time waiting for an auction event to happen.

Why not organizing the line-up in 10 different pages? Why not making it harder? [This is your line of thought]

This Post:
00
199417.7 in reply to 199417.5
Date: 10/25/2011 5:56:12 PM
Overall Posts Rated:
105105
I wrote that it is INSTEAD of using alarm clock or cell-phone.
It is just for making things more friendly for the user.

Defining a game or any product is also about user-friendly.
And it isn't a small part of a product... It is very important in that...

This Post:
00
199417.8 in reply to 199417.7
Date: 10/25/2011 5:58:20 PM
Overall Posts Rated:
13691369
Yeah yeah, just kidding to some degree

Still I´d like to see some responsibility still on the coaches / players shoulders, so you shouldnt start mickey-mousing everything. Responsibility is key, and even if you lost an auction because your thought went off with another topic for just that 10 seconds too long you might win the next one because of the same thing happning to someone else...

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
199417.9 in reply to 199417.8
Date: 10/25/2011 6:06:52 PM
Overall Posts Rated:
105105
There is no reason to just stare at the LCD for an hour and taking a single action once every few minutes.

Why not making it more user-friendly?

This Post:
00
199417.10 in reply to 199417.9
Date: 10/25/2011 6:25:51 PM
Overall Posts Rated:
13691369
The more automated and arcade a game gets, the less challenging it is. The less challenging it is, the less fun it will be. I really like game sounds when something happens. We might agree on this alarm thingy as a Supporter Feature, to encourage players to buy the package though.

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
55
199417.12 in reply to 199417.11
Date: 10/25/2011 7:14:47 PM
Overall Posts Rated:
237237
Heck stop with the suggestions that make this game so darn easy that all you need to do is click a button and everything is automated!

This is a basketball management game. Managers need to take responsibility over their actions! If they cbfed/forgot to bid then that is the managers fault for not managing properly.

Such simple things can help you to manage like an alarm clock or heck even set a reminder that pops up on your screen in windows 10 min before. There is no need for BBs to waste their valuable resources to develop something that adds no significant benefits to users which can not already be managed by other means

This Post:
00
199417.13 in reply to 199417.12
Date: 10/25/2011 7:18:59 PM
Overall Posts Rated:
689689
Heck stop with the suggestions that make this game so darn easy that all you need to do is click a button and everything is automated!


You've got my vote for this one!

Le forum francophone dédié à Buzzerbeater : (http://buzzerbeaterfrance.forumpro.fr/) Vous y trouverez conseils et partage
From: rcvaz

This Post:
00
199417.14 in reply to 199417.13
Date: 10/25/2011 10:39:32 PM
Overall Posts Rated:
172172
Why make one suggestion when you can make 5000? And why stop at a little buzzer? You should get an electric shock every time your bid is overtaken.

This Post:
00
199417.15 in reply to 199417.11
Date: 10/26/2011 10:13:13 AM
Overall Posts Rated:
105105
You just keep mixing between User-Friendly and between making a game easy and not challenging.

User-friendly is to make things easier to use but w/o affecting the game.
It is not that the user main task is to be focused at auctions.
There are also outer options for signaling when needs to take a look - alarm-clock for example.
Hence, this suggestion does not make it less challenging and will only make the game friendlier to the user.

If one would follow you're way of thinking he would also block the skills of your own team and you will need to analyze it from the statistics or will hide current economic status and you will need to guess how much things cost.
It will make it more challenging, but it will not make it more relevant to BB managing and will just make it less user-friendly and mainly just ridiculous.

Just in case you've forgot - this game is about BB managing.

This Post:
00
199417.16 in reply to 199417.15
Date: 10/26/2011 10:41:33 AM
Overall Posts Rated:
237237
You speak in very contradictory terms.

Just in case you've forgot - this game is about BB managing.


yet

User-friendly is to make things easier to use but w/o affecting the game.
It is not that the user main task is to be focused at auctions.



The transfer market enables teams to buy/sell players which form a big part of their team. How can you say that it is not a manger's task to be aware of the BB market?

Its like saying you want to be playing BB but just don't want to do any of the managing side of things...

Using a soccer/football analogy, it seems like you want to be playing FIFA 12!! But this game is not FIFA 12 but more like FIFA Manager!! There is more to the game then just what happens on the pitch/court. The game clearly is not what you imagine it to be.

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