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Suggestions > Position training

Position training

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This Post:
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271361.6 in reply to 271361.4
Date: 7/10/2015 3:16:52 PM
Overall Posts Rated:
370370
Unless and until they get rid of the illogical crapp entirely -- things like training "positions" instead of players, withholding training from the guys down at the end of the bench who need it most, withholding training from all but a handful of players, rewarding out-of-position minutes while sacrificing competitiveness, etc. -- all the suggested tweaks are nothing but rearranging deck chairs on the Titanic.

From: Myles

This Post:
11
271361.7 in reply to 271361.1
Date: 7/29/2015 8:10:40 PM
Overall Posts Rated:
323323
BuzzerBeater is already complicated to most people and these are details that overwhelm most users.

From: Cadu3

This Post:
00
271361.8 in reply to 271361.1
Date: 8/7/2015 10:54:02 PM
Overall Posts Rated:
2424
I second that it's too complex... training in BB should have some fixes, but this is toooo complicated

This Post:
11
271361.9 in reply to 271361.1
Date: 9/2/2015 10:19:33 AM
Vattjom Vatos
SBBL
Overall Posts Rated:
257257
Second Team:
Utopia Vatos
I suggest a very simple way of positiontraning. Se link (http://imgur.com/nuimceS)
In this example, a 2 position training is selected, the PG:s trains 3 skills, and the C:s train 2 skills.
Same amount of training as before, only divided up according to the manager =)

What U say? Simple enough? Versatile enough?