BuzzerBeater Forums

Help - English > SG skills for DIV.2

SG skills for DIV.2

Set priority
Show messages by
This Post:
44
319655.9 in reply to 319655.7
Date: 7/26/2023 5:42:58 AM
Rakuunat
SM-Koris
Overall Posts Rated:
390390
Second Team:
Dragoons Academy
It's purely about cost efficiency. If we take player with JS 20, JR 17, OD 17, IS 7, DR 19 and HA 19 salary is about 148k, but if you change IS to 20, salary is about 151k (salaries from BuzzerManager). IS is free for guards (salary and potential) so if team wants to be competitive and salary efficient, pure SG with only JR but no inside skills doesn't really make sense.

This Post:
11
319655.14 in reply to 319655.13
Date: 8/1/2023 7:09:03 AM
Tampines Fusion
SBBL
Overall Posts Rated:
432432
Cost efficient as in TSP/salary or stats/salary?

This Post:
00
319655.16 in reply to 319655.15
Date: 8/3/2023 1:45:07 AM
Tampines Fusion
SBBL
Overall Posts Rated:
432432
I kinda expected that. Sadly stats/salary is a poor indicator of actual cost efficiency. It's like that one time where this guy from a bot laden div II asking me to call up his barely trained 21 year old SG because "I need a player who can perform off the bat" and his player was leading the league in points. The reason I didn't call him up was because his skill levels were just equivalent to a 5 ball 19 year old draftee. Wouldn't even make the bench for the U21.

Cost efficiency actually means being able to squeeze in as many TSP as you can and still keep the salary low. You can't use stats as a measure because it is affected by a lot of other external factors: defenders it face, game shape etc. If your player has 1 good season and 1 bad season after that, does that mean it turned from a very cost efficient player to a one with low cost efficiency? That's why we don't measure it with stats.

Advertisement