There is no A team and B team in BB. Last time I checked, you only had one.
I have previously proposed a very simple interpretation of what the team attitude: the time and effort that the coach spends on preparing the team tactically: that would be sitting in a room, drawing stuff on the board, watching tapes from previous games and going through all sorts of team tactics. The direct result is that the team, as a unit, is less prepared for the following game if less time is spent or that (in game terms: team ratings are worse). On the other hand, since basketball players like to play basketball and not spend time in 'classes', the less they do that the more excited they get.
I feel kind of silly explaining this stuff over and over. Regardless of popular opinion, this is a managerial game, not a sports simulation. As such, it has to be flexible enough to allow players to actually manage their teams. If you want to reduce game management to fielding the best five players before, go ahead and do it. I don't think it is going to be particularly interesting in the long run.
As for the 'real feel', it feels very artificial to me that there is no option where players can go to the bar at night and get stabbed, or locked up for DUI, or die by a heart attack on the court. Likewise, we don't see brawls on the court or in the locker room. I mean, it has happened multiple times in the NBA season. Yep, it is probably 'realistic'. But is it really necessary for the game? Probably not.
I think I am done yapping for now. Fire away.
Last edited by GM-kozlodoev at 2/29/2008 1:15:28 AM
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."