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Suggestions > Suggestion to make teams "tanking" less

Suggestion to make teams "tanking" less

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From: CrazyEye

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219023.60 in reply to 219023.59
Date: 7/5/2012 4:54:33 PM
Overall Posts Rated:
959959
please tell me again, that promoting back made you a weak team, and you need backups to promote back cause else you would loose a game ;)

Normally teams relegating are quite good in the division below, and in my eyes it isn't bad when the leagues get mixed up and sooner or later i will relegate but i don't need a bonus for doing so.

From: Kukoc

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219023.61 in reply to 219023.60
Date: 7/5/2012 6:00:34 PM
Overall Posts Rated:
13361336
You miss the point again. Teams that relegate, get a hammer to their finances. You have not experienced this, so why even argue? I was running a hefty minus with a roster I would have afforded before at that same level I relegated to. The draftee you get, will somewhat soften that fall if you plan on training him for your own team (merc) or selling. Even with decent scouting, you might still get crap.
You do understand that before a team even makes divI, he has to be a strong team already in divII, while not getting extra draft picks.
You are suggesting here that weaker teams, who relegate should get the economic hammer and should lose their draft pick. The pick should go to teams promoting and netting the promotion bonus? Letting the teams in the playoffs pick first in DivI? How is that fair?

From: CrazyEye

This Post:
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219023.62 in reply to 219023.61
Date: 7/5/2012 6:06:09 PM
Overall Posts Rated:
959959
but even non tankers have normally cheaper roster then other and can earn money while relegating so they have savings, and if you are like naturally in the top again you get lot more money inc ase of promotion too ;)

It is not that you relegate and then have to fight relegation again, since you are so economical biased, instead most of them are still fighting for the promotion back.(Even when that may cost a bit from human capital of a higher league roster)

From: Kukoc

This Post:
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219023.63 in reply to 219023.62
Date: 7/5/2012 6:51:25 PM
Overall Posts Rated:
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I kept building my team in divI. I did not want to relegate. When you build a team yuo have little money left over. I was broke when promoting up again with 22-0 record. If it had taken a week longer, I would have lost my team to TL.
It's pretty hard to discuss this matter with a manager, who has never experienced relegation. So relegating team should not be on par with league leaders, considering draft picks.

From: CrazyEye

This Post:
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219023.64 in reply to 219023.63
Date: 7/5/2012 6:59:26 PM
Overall Posts Rated:
959959
but i can do the math of it ;)

Yes you get a hit in the economics, and reducing the quality is not always combined with a economical profit but still i don't want that relegation means instand promotions and your scary example with a 22-0 record which need clearly help is probadly also not a experience i would use here in your favour.

From: Kukoc

This Post:
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219023.65 in reply to 219023.64
Date: 7/5/2012 7:40:08 PM
Overall Posts Rated:
13361336
How can you do the math? Do GM's have more knowledge than others? You either need a multiaccount or access to other managers finances.
So just because I could do it, are you saying it's easy to get back up in a large country?
Are you saying that relegating teams need no revards, just penaltys? What are you trying to say? Want me to pull out facts on how many teams promote again after relegating from divI?

From: yodabig

This Post:
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219023.67 in reply to 219023.65
Date: 7/6/2012 3:19:46 AM
Overall Posts Rated:
14651465
I am in a similar situation in that I hwas in the top division season 18 and totally tanked it, then was in division II with all my money from throwing an entire season and still found it a challenge to promote (I know my record looks good but I didn't feel safe until the last game was over I was always one injury from another season in division II) and my finances were horrible I was making a fraction of what I had made the previous time I was in division II despite my great success that season where I made top 8 of the cup, won all TV and rivalry games and was 24/26 overall in league games. It was the correct way to do it but having been through the process it was very hard. Still I am not sure what I think from an ethical point of view, from a team advancement point of view it was great.

From: CrazyEye

This Post:
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219023.68 in reply to 219023.66
Date: 7/6/2012 4:17:26 AM
Overall Posts Rated:
959959
yes you normally gain money while relegating, or loss less then teams that dont already even when you not tank. You have then a worse situation then other top teams, but in most cases a better roster which you maybe had to slim.

But i see it regulary relegation means fight for promotion back, you don't have the ticket to make it and most times it is hard but it isn't like that that those teams are so poor now that they face the fear of relegation again. Yes they have less income, but also they have more human capital and skills and maybe need them to slimm there roster(whcich don't make them a bad team)

So if you need to help then, why the other who fight promotion then, should get crappy picks.

And for me more rotation in the leagues would be good, and not bad when not always the same teams go up and down.

This Post:
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219023.69 in reply to 219023.62
Date: 7/7/2012 6:58:25 PM
Overall Posts Rated:
699699
but even non tankers have normally cheaper roster then other and can earn money while relegating so they have savings


Relegated teams can save too much, this is the problem and not the draft pick, don't you think ?

Revenues : tv contract + merc + arena receipts
TV contract is the same for everyone in the league, differences in merc are marginal.
The main variable is the arena receipts.

Expenses : players salaries + staff salaries
The rest are not fixed costs. Most teams have cheap staff, again the difference is marginal.
The main variable is the players salaries.

I will try to get into numbers but there are thousands of leagues and of different levels, so for the sake of simplicity, let's keep it to very rough numbers.
Arena receipts will vary 100k in top leagues, 50k in lower leagues.
Players salaries differences can easily be two or three times these amounts between the stronger and the weaker teams, even if they are not tanking.

There is the imbalance.
I am aware that successful teams shouldn't get too much financial rewards or they will be uncatchable (much like IRL in open leagues), it's a game. But there should be a significant difference between top and bottom teams, significant enough to cancel the financial reward of losing.

The economy of BB needs a total rethink. Yeah, I know and I am sorry... but small patches like we had until now won't make it. They will correct and balance the overall numbers and had put some coherence but they have not repaired its structural flaws.

What incites to tank is the cash. Fix the economy and you fix the dramatic tankings.




This Post:
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219023.70 in reply to 219023.69
Date: 7/8/2012 5:27:24 AM
Overall Posts Rated:
959959
Relegated teams can save too much, this is the problem and not the draft pick, don't you think ?


at least not in this thread ;) here it goes about the draft logic, that weak team get the ebtter pick to catch up. Which is imho not liogical when you relegate and normally are a favorite int he league below.

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