Now, TiE/CT means that your team is simply getting luckier / winning the close decisions.
- This is what I meant when I said "random effect". To me, random and lucky have some kind of conceptual relationship.
Do you realize what it means, though? It doesn't 'introduce random effects in the CT/TIE. Put another way, it means that a team given a certain chance to get a rebound against a particular opponent, a team will now need a lower rebounding rate to get it. For example, if you needed, say, an average (low) rebounding to have a 70% chance, on average, to grab a rebound against a certain opponent, if you CT you might need mediocre (average), and if you TIE -- maybe respectable (low). Sounds absolutely logical to me.
You can't really discuss the random factor the way you do, since the game always has always had and will always have a random factor involved.
well.. after 2/3 CT your enthusiasm is low, and that's why you should have a hard time winning. The "effect" of CTing isn't any different though.
As far as 'the effects of CTing are concerned, whether or not enthusiuasm affects all ratings, as opposed to only rebounds and defending is a matter of discussion. My understanding is that CT is, functionally, a boost of enthusiasm for the certain game, and TIE acts vice versa. Which is why the overall ratings dropped after the midseason changes.
In view of this, the effect of CT/TIE is the same simply because it 'boosts' or 'cuts' enthusiasm by the same percentage value, which in turn means that CT at low levels of enthusiasm is not exactly useful.
Last edited by GM-kozlodoev at 4/17/2008 7:40:09 AM
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."