1) I wanna have an homegrown team but with this draft it's impossible; I'd like to have the possibility to spend tons of money but at the same time having the 99% to have a decent drafted player, I don't talk only about skills, I'm referring above all to his potential. Do you think one day the draft will be revised or random will continue to win?
2) there are some tactics that are completely useless. Probably it's also our fault, we didn't understand how to build the roster to play with pressure for example, but if no one understood maybe you should give us an advice in order to use all the tactics we've at the moment
1) Who knows what the future will bring? We're not planning to change it in the short term, though.
2) I cannot teach you to play the game, these things need to figured out on your own. Maybe some tactics really don't work properly, I can admit that as a possibility. We're not perfect, there are definitely ones that function better than others. Maybe we should try to revise that. We'll see, in time, maybe we will.
Is there such a thing,like referees are more willing to give fouls if you play away game,like its somewhere in real life? Home team gets advantage when there is 50/50 balls and less fouls maby,than it would be in away game?
No, I can proudly say that our referees are completely impartial and unbribable.
1. I'm really wondering why friendly games do not produce any income. It's irritating and actually quite absurd, because when being a small team, then money is practically the nr. 1 most important thing because I need to build a solid team and pay my taxes. And when getting knocked out of the Cup I have only home league games that brings income, besides selling players, but that isn't an option for most small teams as they don't have good players. But when friendly games could produce money it would be a way of BIG income over the period of one season which helps teams a lot and maybe make the game more attractive for beginners as they would have more choices and opportunities what to do, who to buy with the money.
2. My second question is have you planned bringing some sponsors that players can choose from. If so, I recommend to look in (removed link) as they have really made the game interesting with those details.
3. My third question is about the in-game motor. I've had games, even just recently, where my player gets hot and then he is subbed out. Could it be fixed because that's just dumb in my opinion
Also there are some other clitches in the game but surely you know them by now from other users.
4. Last but not least, it really bugs me that when I'm away for 20 min or so and I come back, I have to re-log in. I think I understand why it is that way.S o that the game site wouldn't be slow? Anyways I was hoping maybe it can be held to a longer time, the auto log out?
1. Would only home teams get the money or would teams split it? Would the income be a fixed amount or would higher division teams earn more, therefore increasing the income gap between divisions? These are the kind of questions we need to ask ourselves before even thinking about such ideas. It's never simple to add another revenue. It carries a lot of other consequences with it. So, atm, it's not something we're considering.
2. First of all, we kinda frown upon linking to other online games here. Second, thanks for the suggestion, we'll consider it.
3. Hot players need to rest too. They can't play whole matches, you wouldn't like that either, right? I know it's not realistic but if we changed it to keep hot guys in, the weekly minutes could really get problematic.
4. I've been working (unsuccessfully, I must admit) on this issue for a long time. It is a problem inherent in the programming system we're using, so not an easy fix.