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Season 26 Feedback Topic (thread closed)

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From: Knecht
This Post:
00
252782.62 in reply to 252782.47
Date: 12/29/2013 2:01:59 PM
Overall Posts Rated:
16031603
There would have been much siimpler solutions to fix this overspending strategy, I think Its just too complicated.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
252782.64 in reply to 252782.63
Date: 12/29/2013 4:01:50 PM
Overall Posts Rated:
774774
You're right I'll adjust!

If you remember me, then I don't care if everyone else forgets.
This Post:
00
252782.65 in reply to 252782.60
Date: 12/29/2013 5:35:44 PM
Overall Posts Rated:
986986
I relegated to D.II and have 620k roster, so I should pay a lot...but I have 320k of training exemption, so I don't pay any tax.


This training exemption is very important from relegation perspective. Very good point! Without "own training" you would have to sell probably some of your key players. Now in case of relegation, it is possible to keep players and fight for a place in the sun for next season

I see also quite big business potential here now! Training players whole season with very expensive skills like rebounding and selling those in the end of season, before salaries are recalculated, I would assume that selling price will be much higher than earlier - buyer will get big training exemption for nothing

This Post:
00
252782.67 in reply to 252782.66
Date: 12/29/2013 6:12:55 PM
Overall Posts Rated:
986986
This all sounds a little overblown. Are there really so many teams with negative weakly incomes to begin with? I personally always tried to stay at least even, even after tanking seasons.


I can only say related to my own country. Highest division is very competitive. In the first financial update:
- one team over 1M salaries
- two teams over 940k salaries
- two teams about 890k salaries

I assume that most of those teams will make some kind of loss per week. Training exemption will probably save those teams from extra tax.

Then if I compare normal situation in II division, all teams who want to fight, will have to pay more than normal weekly incomes are. If team has tried to fight against relegation in Div I, it's obvious that salaries must be dropped some 200-300k.

I know there are big differences in every country - I assume that this new tax thing is made for all those rockets who try to buy B3 or cup champion with outrageous salaries, and normal good managers are balancing with their incomes.

This Post:
00
252782.68 in reply to 252782.67
Date: 12/29/2013 6:25:36 PM
Overall Posts Rated:
16031603
Suddenly those homegrown 250k centers become more valuable than 140 TSP SFs. Strange world.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
22
252782.71 in reply to 252782.70
Date: 12/29/2013 9:10:43 PM
Red Devilsss
Bartar
Overall Posts Rated:
288288
I love the new changes
Well done BBs

This Post:
11
252782.72 in reply to 252782.71
Date: 12/29/2013 11:49:34 PM
TrenseRI
III.2
Overall Posts Rated:
36003600
Second Team:
ChiLeaders
It seems that there are many questions and with this post I will try to make a clarification of some things and to answer most of the questions you have written until now about the Overextension tax.
First of all, as you can see in the economy page (hover or click on Overextension Tax), there some columns and rows. Let's confirm what these are first.

Total Revenue: Is actually your overall income from Attendance, Merchandise and TV contract.
Total Expenses: Is what you are spending for players salaries, staff salaries and scouting.
Training Exemption: Is the difference between the current overall salaries and the combined overall salaries of all players when they were acquired (calculated at that point in time based on their skills, not their actual salary at that moment). In this category we only add the positive difference between player salaries when acquired and at this moment. More in detail about this below.
Overextension: Is actually Total Revenue - Total Expanses + Training Exemption.
Overextension Tax Rate: Is standard 50% of the Overextension and it will be applied only if the Overextension is negative.
Overextension Tax Total: Overextension * Tax Rate So this is what you will finally pay as tax.

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