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Season 6 Changes

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This Post:
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40617.63 in reply to 40617.38
Date: 7/29/2008 7:35:32 AM
Overall Posts Rated:
329329
The new changes could have been posted before, at least one week before the playoff market limit. As a LA... they could also be more concise... ;-)

- Inflation on the player's market is a fact, so something must be done. This excess of money is coming from somewhere. Identificating the source and correcting it is a must.

- Another fact is that BB-life in I,II and III divisions was much nicer than that of IV and V divisions, where the economic balance was much more equilibrated and probably somewhat drooping to the negative numbers, so welcome to real life to I,II and III teams (including me).

- Nobody can be really interested in a free out-of-control market. And the good thing is that after some time, prices will calm down. Congratulations to the BBs to be brave enough to take decisitions soon! In other games it is necessary a few months of popular pressure to make them move.

- For me, changes will not kill my economy. As someone said, adapt or die, this is a game! I understand that for other teams it may be tricky, but I don´t expect the change to be so big that the sale of one or two top players cannot compensate.

That's my opinion.




¡Me aburro! (Homer Simpson)
This Post:
00
40617.65 in reply to 40617.64
Date: 7/29/2008 8:04:40 AM
Overall Posts Rated:
9292
We should have a lock down!!! Don't play any games untill BB has sorted this mess out!! Team owners did it in the MLB and NBA a couple of seasons ago...

But serieusly: would it have been more accaptable if BB came up with a complete different story, something that is plausable like $ 7 maintence per arena seat every week? (together with a possibilty to size down your arena). Inflation is a problem (or do you think owning a player for half a season, and without training his value is doubled is healthy?), and BB should do something about it. The way the do it is arguable, but we will just have to deal with it in the way it comes!

This Post:
00
40617.66 in reply to 40617.65
Date: 7/29/2008 8:36:00 AM
Le Cotiche
III.1
Overall Posts Rated:
772772
But serieusly: would it have been more accaptable if BB came up with a complete different story, something that is plausable like $ 7 maintence per arena seat every week? (together with a possibilty to size down your arena).


no thanks
i have a big arena and i'm in a low league (IV). if this is going to happen i want back ALL the money i spent to expand it

From: Shoei
This Post:
00
40617.67 in reply to 40617.65
Date: 7/29/2008 8:48:21 AM
Overall Posts Rated:
11
i think , this is personally mine.

revenue from a basketball league should really come from attendance and tv revenue and sponsors. and not from selling of players.

so i have to see whats the new formula of the attendance brings, moreover this makes those teams with better arena sizes to be able to cope up fast than those just adjusting to the new rules.

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i cant really understand why we have to give money to the players union, they have already a salary or contract if they join a union then it should be at their own expense.

how does it return to us managers, if this is a way to close the gap of the riches and poor i would understand. but it doesnt leave the poor enough room to move since the rich are rich, they already have the money right now to be able to be ready to whats coming.

if i understand it correctly that your attendance is now a vital thing to your income, guess those who have many millions can quickly make thousands of seat already than those who are not.

still the money would come in but many are for the have and few for the have nots

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shouldnt we be hearing from our team sponsors as well since ahhh. . . they get advertise ( unnoticely) in our arena :D

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actually i like the idea since its controls the managers in thhinking what is the best move and especially the trade market, ill say it i started in season 2 and when i buy talents for trainees it cost only around 400-800k but now with the same salalry and level bracket im really surprise to see it jumps to 1-2.5 million.

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im hoping to be more enlighten as this goes on the earlier the better.

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i might be wrong here so someone do correct me pls

From: ned

This Post:
00
40617.68 in reply to 40617.67
Date: 7/29/2008 9:06:39 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
There were too much money on the market during the last weeks, I wasn't able to buy a decent player cause I wasn't able to obtain a good economy but you can't say that now BB is dead cause there will not be money after these changes. I think I will have to sell someone if I'd like to keep my balance, of course there is an huge difference between the Italian championship and the Island championship (just to give an example) but this is not a reason to keep in my team 4 people with 40k salary/week each one. For sure this change will reduce the average competitive level of Italian (and maybe Spanish or Brasilian) championship cause we have to take care also about budget but is ok if this will reduce also the ridicolous prices paid for the players; if the competition is not so strong a top Canadian team will still have more $ compare to a top Italian team and BBs must think about also this aspect.
This change is not bad one think that I strongly suggest is to inform the community in time before to make these changes cause we can discuss all together and you can take in consideration some ideas. Now everything is already decided, we can talk about it but I don't think you will change anything ;)

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
00
40617.69 in reply to 40617.65
Date: 7/29/2008 9:20:37 AM
Overall Posts Rated:
458458
I think if anyone has read everything the BB's have said, they would stop tossing the number 40% about.

I agree that it was short notice, but if you are good, then you're on your toes.

I like the fact that the BB's are actively participating in the game and tweaking it. Here is some interesting reading:

Hattrick was launched in 1997.

Its initial launch lasted only seven weeks (or rounds), and all changes to the team were made by submitting a HTML form with the user's username and password, meaning that the user never actually logged in to the interface. The release was re-coded and Version 2.0 was launched. The new release allowed for a total of 680 teams and added a few features still available today, such as the transfer list and a league pyramid (though teams' positions in the series were determined by random selection during the offseason).

A new version was re-launched the following season, and this release marked the debut of friendly matches and cup matches.

The following season, Season 4, also added features such as training types beyond General, Set Pieces, and Stamina, and an expanded set of in-game skill levels.

Season 7, which began in July 1999, marked some real progress in the game. New tactical options were added so that teams could change their formation from the fundamental 4-4-2. Teams could also set their players' individual tactics, such as offensive or defensive.

After Season 7, ExtraLives AB was formed and the team began development of Version 5.0. Roughly nine months later, Hattrick V.5 was launched.

Hattrick is in its 36th season and has been running since August 30, 1997.[2] Most users cite Season 11, which began October 15, 2000, as the beginning of Hattrick as it is today.

(all that hattrick info is from wikipedia)


It took Hattrick 11 seasons to reach what it is today. The BB's are doing very well.


Last edited by somdetsfinest at 7/29/2008 9:23:31 AM

Once I scored a basket that still makes me laugh.
This Post:
00
40617.70 in reply to 40617.69
Date: 7/29/2008 9:47:31 AM
Overall Posts Rated:
22
I think that these changes are pretty good. Teams flow between divisions aren't good (1 team up from 16 per season), so it is not so hard to board up somewhere and make an well profit just because here still aren't trained players - I want to say available goods on a market - and it takes a time and is our job to do it (to train them for the future of all teams)

these temporary changes should be here as long as possible, because if someone registered first and now win a prices from a before used daytrading, or just a regular training which started first and noone can catch him.. that is not good

meanwhile these teams in fact never thinked about have their's players multiskilled enough to take as less money as possible, see "eliminate shotblocking" thread on one forum, bleah

do a progress is a one way, but do it with not much wages, that's a truly artistry

thank you for another great implementation BBs

Last edited by Iordanou at 7/29/2008 9:48:14 AM

This Post:
00
40617.71 in reply to 40617.48
Date: 7/29/2008 10:30:22 AM
Overall Posts Rated:
303303
To the BBs: do you guys talk to the HTs about the economy and how to drive economic policies?


God I hope not.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
40617.73 in reply to 40617.72
Date: 7/29/2008 10:48:45 AM
Overall Posts Rated:
225225
The problem is that you're targetting the 'average DI team, which is not necessarily a good measure. If you saw the problem as coming from excessive arena income, you should have indeed targetted large arenas only through something like arena upkeep.

Yes, this problem might be offset by the improved attendance formula, but a young DI team who actually needs to expand his arena to feel these benefits will struggle mightily for no good reason.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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