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Suggestions > Punish day traders harder

Punish day traders harder (thread closed)

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240718.65 in reply to 240718.52
Date: 4/23/2013 2:17:06 AM
Kitakyushu
ASL
Overall Posts Rated:
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Back on topic...I think GM-Perpete hit the nail on the head.....
I still think my Idea of losing the built up tax from holding onto a player if you put him on the TL and he doesn't sell would be the best way to stop the preying on nooooooobs.
Example: Put a player in the bin for 1.1 million at 89% and if he doesn't sell because he is overpriced, the next time you try and sell, the 89% drops back to 72%....Easy as 2+2



Edit by GM-Perpete:
I deleted the part who wasn't on topic and will do the same for others.


Last edited by GM-Perpete at 4/23/2013 6:03:23 AM

From: Axis123
This Post:
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240718.66 in reply to 240718.65
Date: 4/24/2013 7:44:58 PM
Overall Posts Rated:
299299
The reduction in GS will help, if it comes.

From: Phoenix

This Post:
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240718.68 in reply to 240718.66
Date: 4/25/2013 5:37:18 AM
Overall Posts Rated:
689689
The reduction in GS will help, if it comes.

The GS hit won't hurt daytraders if they don't use the players they "daytrade". It would be more efficient to have a hit on the team enthousiasm each time a player is bought/sold.

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From: tykit

This Post:
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240718.70 in reply to 240718.68
Date: 4/25/2013 6:45:44 AM
Overall Posts Rated:
106106
I really don't believe that the GS hit will change that much the daytrading issue. It's an adjustement towards short term recruitement in Cup and PO games.
No one recruits a 18-19 yo player to make him a key player in a couple of games. The GS hit is not even a matter of fact in those cases.
I still get back to the profit tax, increasing with profit (resell - buy), decreasing with time (between buy-resell).

From: Axis123

This Post:
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240718.71 in reply to 240718.68
Date: 4/25/2013 7:12:07 AM
Overall Posts Rated:
299299
It might reduce it ever so slightly, but yes.. it won't affect much.

I say put a minimum transfer of x amount of days... like 30/40 days or something.

Add a tax to that and you'd be sweet.



Also, adding 30/40 days to transfers would reduce the "rent a win" concept, which I can't stand. We should be trying to win through superior basketball tactical/management decisions, not buying and selling on the TL.


Just my opinions...

This Post:
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240718.73 in reply to 240718.71
Date: 4/25/2013 10:22:35 AM
Overall Posts Rated:
32293229
Also, adding 30/40 days to transfers would reduce the "rent a win" concept, which I can't stand. We should be trying to win through superior basketball tactical/management decisions, not buying and selling on the TL.


If I remember correctly, battrick had something like this (I think it was a seven week contract). The one thing I'd personally modify if this were to happen here is that there does need to be the ability to free release a player that's purchased to put them on the TL as a free agent, so a newbie doesn't buy a $200k player for a low price and then be doomed to bankruptcy. Of course, making sure they're required to have to pay one week's salary somehow is important, and of course the NT concerns if it follows normal free agency pricing rules would apply.

From: Axis123

This Post:
33
240718.74 in reply to 240718.72
Date: 4/25/2013 5:34:14 PM
Overall Posts Rated:
299299
you must win using all the tools that game gives to you, not only the ones you think are better who knows for what reason ...
Nah, you're wrong. It's a basketball management game, not trading software.

This Post:
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240718.75 in reply to 240718.73
Date: 4/25/2013 5:35:46 PM
Overall Posts Rated:
299299
there does need to be the ability to free release a player that's purchased to put them on the TL as a free agent, so a newbie doesn't buy a $200k player for a low price and then be doomed to bankruptcy.
Yeah, good point.

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