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Season 31

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From: Dunkface

This Post:
33
269612.65 in reply to 269612.60
Date: 6/6/2015 10:53:24 AM
Arizona Cacti
II.3
Overall Posts Rated:
276276

I have had near perfect minutes the last two weeks, and my GS last week was horrible, and isn't much better after this mornings update


Minutes of key players two weeks/one week ago

Ma: 96/54
El-Ruson: 71/72
Krupen:77/66
Jurist:85/81

I don't usually help out managers who are current or likely future opponents, but I think it's safe to say you'd benefit from re-evaluating what you think good minutes should consist of.

Or just keep shaking your fist and complaining about how unlucky you are as if that will help. Your choice.

From: Jason

This Post:
22
269612.66 in reply to 269612.65
Date: 6/6/2015 2:30:01 PM
Arizona Desert Storm
III.3
Overall Posts Rated:
11181118

I have had near perfect minutes the last two weeks, and my GS last week was horrible, and isn't much better after this mornings update


Minutes of key players two weeks/one week ago

Ma: 96/54
El-Ruson: 71/72
Krupen:77/66
Jurist:85/81

I don't usually help out managers who are current or likely future opponents, but I think it's safe to say you'd benefit from re-evaluating what you think good minutes should consist of.

Or just keep shaking your fist and complaining about how unlucky you are as if that will help. Your choice.


Ohhh, you're funy smart ass!

I just bought Ma, so had no expectations of good GS for him.....El Ruson 71/72 certainly qualifies as "near perfect: minutes, especially with a Doctor with Massage speciality. However, overall, my minutes have been good for players, minus a few, and yet I have had a bunch of respectable's and Strong's as of late. I have never struggled to manage GS in this game....so yes, I will shake my fist at my current GS with frustration because it sucks compared to the solid minute distribution my team has had overall.

However, since you were so kind to try help me out, I guess I should return the favor.....Its always been known that ideal minutes for players is 59-72 minutes in a week, with the sweet spot being 62-69 minutes a week.....There is a random factor in the formula just like in near every component of BB.

The biggest flaw in what you said, and I am not sure if you were intentionally trying to mislead people (I am assuming so, since you have made it to the NBBA, can't imagine you actually believe what you spewed and implement that with your own minute management)....but the idea that giving a player 45 minutes in a week is EVER a good thing is 100% incorrect.

The formula indeed covers several weeks, they have told us that....but the "what have you done for me lately" always factors in more strongly.....so 45 minutes in a week in an effort to bring your average over several weeks down will always gain you a significantly smaller improvement in the overall formula than the big hit you take for having so few minutes in the most recent week.

From: Phyr

This Post:
00
269612.67 in reply to 269612.66
Date: 6/7/2015 5:07:30 PM
Overall Posts Rated:
654654
Magic number according to Joey Ka's research is 60 ((http://www.buzzerbeater.com/community/forum/read.aspx?thr...)). Not factoring in the massage doctor, 72 is better than 45 but not probably by a lot.

From: Zenith

To: Phyr
This Post:
00
269612.68 in reply to 269612.67
Date: 6/7/2015 6:20:54 PM
Overall Posts Rated:
6161
in one of the recent updates they started to put stamina as a factor for GS

Message deleted
From: Dunkface

To: Phyr
This Post:
22
269612.70 in reply to 269612.67
Date: 6/8/2015 10:48:22 PM
Arizona Cacti
II.3
Overall Posts Rated:
276276
I was just going to let Jason assume he was right and keep screwing up his GS. Wouldn't be surprised if he still does think he was right.

From: Jason

This Post:
00
269612.71 in reply to 269612.70
Date: 6/8/2015 11:37:35 PM
Arizona Desert Storm
III.3
Overall Posts Rated:
11181118
I was just going to let Jason assume he was right and keep screwing up his GS. Wouldn't be surprised if he still does think he was right.


No problem...I'll assume that, you go ahead and get players 45 minutes a week once in a while to balance out high minutes ;)

This Post:
00
269612.72 in reply to 269612.61
Date: 6/9/2015 10:56:57 AM
Overall Posts Rated:
32293229
Does GS has any connection to age?


for myself, i think i have found
(a) that the minutes guide changes over the course of the season -- i think more minutes are considered beneficial early in the season, detrimental later in the season.
(b) that getting players with high stamina to the highest level in GS is difficult and twitchy
(c) GS training is very powerful.

i hope Ozone answers because he has mastered GS -- by this time of the season, it is the rare player on his squad whose GS is not proficient.


After reading the rest of the thread, I think we all are waiting for Mr. Glass to put the matter to rest.

This Post:
00
269612.73 in reply to 269612.72
Date: 6/11/2015 11:31:46 PM
Delta 9
II.4
Overall Posts Rated:
6464
Second Team:
Euphoria Seekers
D's rankings:
Tucumcari (based on recent season's success)
Golden Horde (based on season XXXI success ... & HCA)
Eugene - always very good
Delta 9 - beat Toronto on the road
Toronto & a host of others: good, but not quite good enough (hopefully)
Happy Gaming ...

This Post:
00
269612.74 in reply to 269612.73
Date: 6/12/2015 2:56:58 PM
Overall Posts Rated:
485485
a host of others: good, but not quite good enough (hopefully)


there's a bunch of teams lurking in that summary that i think are either playing really well (TKI has won five straight), or has been hurt by untimely injuries (the Stags and TnT), or has assembled a formidable squad (Pappy). i also think EDH will be fun once they lose in the Cup and turn that specialized lineup onto league opponents.

This Post:
00
269612.75 in reply to 269612.74
Date: 6/13/2015 9:58:15 PM
Overall Posts Rated:
485485
tonight, it dawned on me the advantage the game gives to teams that can shoot free throws. i had a single-digit lead against the Marauders late in the fourth, which means foul time -- but my team has been good for 80%+ this season, so the AI strategy of fouling actually helps me preserve the lead. its like bringing mariano rivera to save a game -- i will happily exchange an 80% of hitting two free throws (1.6 pts. per possession) as opposed to a 35% chance of scoring against BM's defense (.7 pts per possession). for the first time, i realized a six - eight point lead with less than two minutes to go is money in the bank.

i don't claim to be original -- i noticed from BuzzerManager that half-a-dozen teams hit 80%, so others have already figured this out. )

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