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Suggestions > Make shotblocking skill useful

Make shotblocking skill useful

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This Post:
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67475.65 in reply to 67475.64
Date: 1/9/2009 7:57:12 AM
Overall Posts Rated:
00
There is indeed no need for a spectacular rise in block shots, overall it may remain the same. But what is wrong in my opinion it is the distribution.
Players with bad shotblocking (timing/technique/reaction time) should make a lot less blocks, and even get a foul on some attempts to block. This should affect especially the PF/C, because they have more blocking attempts in help defense.
The high skilled shotblock players should make the most blocks and are less likely to make a foul. They know when to try and when not, better timing etc.

Offcourse this also depends on the opposing players, but according to the reactions of multiple players the shotblocking skill has not the value an independent stat should have.

Climbing the BB-mountain. Destination: the top.
This Post:
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67475.66 in reply to 67475.52
Date: 1/9/2009 9:39:18 AM
Overall Posts Rated:
404404
a compromise solution could just be to scrap the blocking skill at all, and adding 0.25 levels of ID for every level of shot blocking above "average". dunno, might make sense.

that's the way i liked it(cit.)

This Post:
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67475.67 in reply to 67475.63
Date: 1/10/2009 12:40:44 AM
Overall Posts Rated:
137137
holy mackarel, how many times do I need to state my case?

I'll point you to one of my n previous posts for a point-by-point rebuttal of what you are stating. sorry, it's survival of the fittest, you don't bail out users who could've made informed decisions but chose to go with "la la la I'll pick a training and stick with it for two months even if my player's on-court performance hasn't improved a dime" instead.


This isn't about bailing out users -- let's not be adverse to a few little changes and improvements...its about producing a simulation that's true to the game of basketball. All the management games are about adapting anyway.

It's Change We Can Believe In!


Steve
Bruins

This Post:
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67475.68 in reply to 67475.67
Date: 1/10/2009 3:58:31 AM
Overall Posts Rated:
225225
It's Change We Can Believe In!

No politics in the BB forums, eh

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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67475.69 in reply to 67475.67
Date: 1/10/2009 9:18:38 AM
Overall Posts Rated:
404404
holy mackarel, how many times do I need to state my case?

I'll point you to one of my n previous posts for a point-by-point rebuttal of what you are stating. sorry, it's survival of the fittest, you don't bail out users who could've made informed decisions but chose to go with "la la la I'll pick a training and stick with it for two months even if my player's on-court performance hasn't improved a dime" instead.


This isn't about bailing out users -- let's not be adverse to a few little changes and improvements...its about producing a simulation that's true to the game of basketball. All the management games are about adapting anyway.

It's Change We Can Believe In!


Steve
Bruins

but in very field of life,there are things more important than other.In BB certainly shot blocking is the less useful skill of"inside skill" for a center,so,if you want to train him a little it's ok(the previous proposal of dr.jan itor. is good),but if you think that is as important as tho other...

This Post:
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67475.70 in reply to 67475.52
Date: 1/11/2009 11:46:00 AM
Overall Posts Rated:
3535
a compromise solution could just be to scrap the blocking skill at all, and adding 0.25 levels of ID for every level of shot blocking above "average". dunno, might make sense.

at the least it should be reduced the impact of SB on the salary (and thus on the potential cap). That wouldn't penalize those who did not train it, it would be just fair for those who did train it.

edit: if it's kfir ravid, you could have just checked his SB numbers in the past few seasons before buying.

I was one of the 'naive' users who thought that SB somehow contributed to the defense (as common sense suggests me).
Maybe in the future I'll find out that handling and passing only impact TOs and assists and not the shot distribution too...

Last edited by Newton07 at 1/11/2009 11:47:33 AM

This Post:
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67475.71 in reply to 67475.27
Date: 1/13/2009 1:44:08 AM
Overall Posts Rated:
196196
if shot blocking is irrelevant, than maybe we should get rid of it


AND give us the choice of where to redistribute the skills that were there....

Id love to give each of my players who have respectable (7) new stats elsewhere!!

Now that would be game changing!!!

Last edited by Superfly Guy at 1/13/2009 1:44:38 AM

This Post:
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67475.72 in reply to 67475.71
Date: 1/13/2009 6:05:47 AM
Overall Posts Rated:
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I'd prefer keeping all skills and make them useful. Diminishing the number of skills would be diminishing the number of training options and resulting in a less complex game.
I like it when the 'perfect' player doesn't exist or is very rare, and according to the stats of the opponent's players you can find weaknesses to use to your advantage.
When less skills are available, it will be easier to train multiskill because less training rotations are needed.

Climbing the BB-mountain. Destination: the top.
This Post:
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67475.73 in reply to 67475.72
Date: 1/14/2009 4:24:57 PM
Overall Posts Rated:
2727
I give up...the BB guys don't want to change SB couse they don't care enough about the game to change it while it will affect their team becouse they knowed SB suck and didnt invested in it why did'nt they told it's minor effect in the game in the game rules is a LAME thing not wanting to change the game is also lame as well but it's still a great game and i'll just put my traning and money on players with other skills and just don't give any thought about SB it's a usless skill and nothing more if a colossal SB player do 1 block in 53 min and a respectable SB player in the same game did 3 blocks in 43 min an another respectable SB player also did 3 blocks in 47 min all in the same game...and for the end that colossal SB player NEVER did most of the blocks in any game he played for crying out loud!

Shot Blocking S-U-C-K don't ever train it or buy becouse of it.

This Post:
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67475.74 in reply to 67475.73
Date: 1/14/2009 5:04:19 PM
Overall Posts Rated:
303303
I have rarely seen a post on BuzzerBeater that is that long and so completely incorrect from first to last.

the BB guys don't want to change SB couse they don't care enough about the game


I have never seen something so wrong, and so hatefully misguided.

That game you claim the BBs don't care about was made from scratch by them, is maintained by them, and they put in long hours only to be told by someone lacking in the most basic of comprehension skills that they don't care?

These guys basically pulled a 36 hour shift over Thanksgiving weekend to fix the training bug that popped up at the time, and then fixed the issue of people changing their training immediately after the results came out. Other online managerial games would have issued a "sorry, we wont let it happen again" and then gone back to their 7 weeks of vacation.

To say that they don't care is disgusting, and reeks of a child who isn't getting his way so he's going to throw a tantrum.

That said, let's move on to the rest of this Wall O' Text:

while it will affect their team becouse they knowed SB suck and didnt invested in it


False.

why did'nt they told it's minor effect in the game in the game rules is a LAME thing


There is NOTHING in the rules about how the Game Engine interprets player skills. Why would shot blocking be any different?

not wanting to change the game is also lame as well


Basically, since the BB team doesn't give into your demands, they don't want to change the game?

'll just put my traning and money on players with other skills and just don't give any thought about SB it's a usless skill


If you're training inside players, you're setting yourself up for failure.

Shot Blocking S-U-C-K don't ever train it or buy becouse of it.


I think it's safe to say we can figure out who to buy or who not to buy without your majestic assistance.


You really need to learn the game and how things work in the real world before you can just spout off behind your keyboard and post things that are patently untrue.

The BBs have created this game for free, and don't deserve to have their passion for the game assaulted by outright lies.

Last edited by Edju at 1/14/2009 5:05:28 PM

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This Post:
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67475.75 in reply to 67475.74
Date: 1/14/2009 5:21:11 PM
Overall Posts Rated:
2727
You got me all wrong,i agree i might have written hard words that were not in place but i DO think that if ID and OD and RB affact the game a lot more then SB then it should be mentioned in the rules.

And i want to add that i see a lot of offers for changes and i never seen any being accepted except the stuff system that was needed a lot and was changed.

Sorry if i angered anyone that gave his time for improving this game but also keep in mind i'm doing it also from my house and my keybored as much as i can and just becouse i LOVE this game and want the game exp to improve.

Last edited by Doctor J at 1/14/2009 5:23:29 PM

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