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B3

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This Post:
11
315008.70 in reply to 315008.69
Date: 2/2/2023 12:19:24 PM
Venomous Vicious Vipers
Pro A
Overall Posts Rated:
930930
Second Team:
Veni Vidi Vicious
And the 10% difference can also be seen from Tuoki's point of view. He would have been about 11 times more likely to win without those missed GDPs :)

This Post:
00
315008.73 in reply to 315008.64
Date: 2/2/2023 1:14:25 PM
El Lobo-Lu Jujeño
LNA
Overall Posts Rated:
4040
Wow! Maybe a 5% less for each bad prediction.

And what about if your official source can tell (but maybe it's a lot of questions!), what if Tuoki made (both) good predictions?

This Post:
77
315008.77 in reply to 315008.64
Date: 2/2/2023 3:36:26 PM
Młoty Stargard
PLK
Overall Posts Rated:
838838
248 od 250 with full missed GDP? Or what? What would have happened if he had not predicted anything?
Without the bad predictions the % of win for DLR decreases from 99 to 89% (official source)

the random factor is too big (just my opinion) because we already have
random skill drops
random injury
random gameshape
enough

From: Cobra Kai

This Post:
00
315008.79 in reply to 315008.63
Date: 2/2/2023 5:41:08 PM
Cobra Kai
III.10
Overall Posts Rated:
419419
Second Team:
Wu Tang Clan
What you describe is why I still believe DLR was lucky. Simulations DO NOT accurately depict what will happen in a game against a solid zone. Let alone a zone with shot blockers , where altered or blocked shots are not affecting the initial shot quality and pp100

If push was that good, top players would have found a way to play it. But 3 point shooters good passing and driving with IS costs a lot after a certain point. In a vacuum all tactics in BB are probably great, not all of them are economically viable though. That's why 70% of tactics played in B3 before JR was updated, were LI and LP

p.s. what do you mean 248 OD 250 what are these numbers exactly? Thanks in advance

Last edited by Cobra Kai at 2/3/2023 1:27:48 AM

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