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New Realistic Skill to add

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This Post:
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118469.7 in reply to 118469.6
Date: 11/21/2009 2:32:02 PM
Overall Posts Rated:
44
Also a good idea is to create a skill for player's speed!

I think speed is in a way is already implement in other skills. Driving for instance or outside defense.

Last edited by Vikman at 11/21/2009 2:32:36 PM

This Post:
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118469.8 in reply to 118469.7
Date: 11/21/2009 2:58:20 PM
Overall Posts Rated:
44
Yes but it is not clear.And also the players have stamina,stamina for what?If you dont know how much your player runs why you need the stamina.
"Driving for instance"

The driving isn't only for PG SG & SF it is also for PF & C.If a PF/C has good driving skill he will take better shoots.In this case it isn't driving skill used as speed.

This Post:
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118469.9 in reply to 118469.8
Date: 11/21/2009 3:01:43 PM
Overall Posts Rated:
959959
currently the physis of a player is included in the skills, i think with all the problem which the addition of the new skills brings you could stay with the system whichis easier to understand(and today it is even to difficult, why you need other "unknown" factors in it)

This Post:
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118469.10 in reply to 118469.8
Date: 11/21/2009 6:30:07 PM
Overall Posts Rated:
303303
If every skill was "clear", each player would have 50+ skills, and it would be a giant mess.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
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118469.11 in reply to 118469.10
Date: 11/22/2009 9:24:16 AM
Overall Posts Rated:
44
Οk i didn't think about that.

This Post:
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118469.12 in reply to 118469.11
Date: 11/25/2009 1:33:59 PM
Overall Posts Rated:
137137
Speed and size/height (as skills or factors in the game) in incorporated into other skills like driving, outside defense (for speed) and rebounding and shot blocking (for size/height).

I think its a little misleading, because in RL, speed and height are in large part fixed whereas in BB these skills can be trained and increased without limit (except by age and potential and modified by height).



This Post:
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118469.13 in reply to 118469.10
Date: 11/26/2009 12:26:31 PM
Overall Posts Rated:
2222
If every skill was "clear", each player would have 50+ skills, and it would be a giant mess.

Does this mean that the other 36+ skills are hidden, for the sake of avoiding confusion and difficulties? and are simplified?

This Post:
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118469.14 in reply to 118469.13
Date: 11/26/2009 12:27:42 PM
Overall Posts Rated:
959959
yes

This Post:
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118469.15 in reply to 118469.14
Date: 11/26/2009 12:39:17 PM
Overall Posts Rated:
2222
(/me glowing luminously)

oooooh... new knowledge. Took me this long to find out.. maybe others knew this already :)

This Post:
00
118469.16 in reply to 118469.13
Date: 11/26/2009 3:04:23 PM
Overall Posts Rated:
303303
If every skill was "clear", each player would have 50+ skills, and it would be a giant mess.

Does this mean that the other 36+ skills are hidden, for the sake of avoiding confusion and difficulties? and are simplified?


No, what I'm saying is that each skill that we do have is a package of more simplified skills - speed, footwork, leaping ability, etc.


NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live