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Fouls? Why are my players giving so many?

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16349.7 in reply to 16349.5
Date: 2/16/2008 5:48:46 PM
Overall Posts Rated:
506506
It is never confirmed, but I do think there is something we don't know (yet) which influences the amount of personal fouls made by the player in a match.

This player for example (2296345) averages 0,4 PF's per game with average ID and awful SB while my strong-strong center averages 2,2 PF's per game.

So there has to be something which influences this, but who knows what? ;)

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16349.8 in reply to 16349.7
Date: 2/16/2008 5:55:57 PM
Overall Posts Rated:
225225
It is never confirmed, but I do think there is something we don't know (yet) which influences the amount of personal fouls made by the player in a match.

This player for example (2296345) averages 0,4 PF's per game with average ID and awful SB while my strong-strong center averages 2,2 PF's per game.

So there has to be something which influences this, but who knows what? ;)

Stamina on both players? Do fouls come in the end of long stretches of playing time? What sort of offensive players are both of them playing again? Is one of them playing mostly C while the other mostly PF? Etc, etc, etc.

There are a ton of things we don't know yet, that's for sure. But I am not sold on hidden stats before all other options are exhausted. Have in mind you're looking at an extremely small sample size too.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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16349.9 in reply to 16349.6
Date: 2/16/2008 6:04:42 PM
Overall Posts Rated:
303303

Never read about this. Does anyone share this opinion? Any more evidence?

It would make sense, mind you!

/elboss

Unless there is an official statement on this, it looks like a perfect candidate for the 'urban legend' category.


Urban legend is pretty much right.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
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16349.10 in reply to 16349.8
Date: 2/16/2008 6:15:21 PM
Overall Posts Rated:
506506
Stamina on both players? Do fouls come in the end of long stretches of playing time? What sort of offensive players are both of them playing again? Is one of them playing mostly C while the other mostly PF? Etc, etc, etc.

There are a ton of things we don't know yet, that's for sure. But I am not sold on hidden stats before all other options are exhausted. Have in mind you're looking at an extremely small sample size too.


Stamina of the 0,4 player is mediocre, the other got average stam. Both Centers, backup got the 0,4, but played 48 minutes in Scrimmages and Cup Games. Those included would give him 0,75 fouls per game. Still 1,5 less.

I didn't say that there really is a hidden stat, but maybe there is something like 'personality' or something. There should be something more which influences the fouls imo, apart from the player stastistics (same with shooting-%)

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16349.11 in reply to 16349.10
Date: 2/16/2008 6:23:19 PM
Overall Posts Rated:
225225
Yes - like the other team's players' statistics

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
From: ffsabin
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16349.12 in reply to 16349.11
Date: 2/17/2008 1:46:13 AM
Overall Posts Rated:
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I also like to think that also by having low defense skills makes the player just too lazy to do any guarding thus making less fouls while higher defensive player will try everything to guard a person thus increasing fouls.....


Just another excuse!

This Post:
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16349.13 in reply to 16349.12
Date: 2/17/2008 4:29:10 AM
Overall Posts Rated:
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if this is the analogy how the game engine is doing then i think its crazy.

higher level of defense only mkakes a player relatively effective in defense, meaning his much more aware what to do.

if your having a awful defensive player his clumsy and its not about making a lot of fouls probably any opponent can score on that player.

one thing we have to consider is your opponent ability of level in his offense, but having a respectable or average guy on defense makes him more to foul more then its crazy!

why cant we hear from the bb about this. aside from stamina this is i notice one of the changes that happen. but where is the explanation to this. . .

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16349.14 in reply to 16349.13
Date: 2/18/2008 12:03:50 AM
Overall Posts Rated:
303303
The BBs aren't going to hold your hand for every little part of the game.

You're expected to figure out some of the mechanics on your own.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
16349.15 in reply to 16349.13
Date: 2/18/2008 5:05:39 AM
Overall Posts Rated:
3232
if this is the analogy how the game engine is doing then i think its crazy.

if your having a awful defensive player his clumsy and its not about making a lot of fouls probably any opponent can score on that player.


Well, it is somewhat realistic that a good defensive player gives more effort to play defense and therefore has more fouls against him. Take Alonzo Mourning as an example, a multiple defensive player of the year in the NBA who led the league in blocked shots per minute even when he was a reserve the last few years. He was outstanding on defense, but always in danger of fouling out because of it.

The way I could imagine it being implemented in BB is that a weak defensive player does not even make an effort to stop an opponent, and that opponent can breeze by him with little problem, so there is little danger for a foul being comitted.

Last edited by Zickzack at 2/18/2008 5:08:53 AM

From: Ragans
This Post:
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16349.16 in reply to 16349.15
Date: 2/18/2008 6:14:44 AM
Overall Posts Rated:
3030
I think Handlind has a veru big impact on how much the player will have fouls...for example I looked at my players, thos who have bad handling make 2 or 3 times more fouls than players with good HN.....

Thats my opinion...HN influences fouls very much...

This Post:
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16349.17 in reply to 16349.16
Date: 2/19/2008 7:28:17 AM
Overall Posts Rated:
744744
I think Handlind has a veru big impact on how much the player will have fouls...for example I looked at my players, thos who have bad handling make 2 or 3 times more fouls than players with good HN.....

Thats my opinion...HN influences fouls very much...

I don't think this is accurate. Here are my players that foul a lot:

(2268579)
Handling: average

(2342139)
Handling: mediocre

(790523)
Handling: respectable

(2402768)
Handling: respectable

And here are my players who nearly never foul:

(708999)
Handling: inept

(708995)
Handling: awful

(864174)
Handling: awful

(709000)
Handling: pitiful

The more I look through my players, I think fouling can be attributed to any (or a combination) of these skills:
Outside defense
Inside defense
Shot blocking
Stamina

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