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How many pops do you average a week

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165624.7 in reply to 165624.5
Date: 12/6/2010 4:39:45 PM
Overall Posts Rated:
206206
Can't you just post his skills right?

This Post:
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165624.8 in reply to 165624.5
Date: 12/6/2010 5:50:12 PM
Overall Posts Rated:
5151
I train guards, so my advice may not be the best, but this is what I would do:

Options for training:
1-pos at C:
ID (also trains IS and SB)
IS (also trains ID and JS)
1-pos at PG:
PS (also trains HN and DV)
2-pos at C/PF:
RB (also trains ID and IS)
2-pos at SF/PF:
One-on-One (trains DV, HN, IS, JS)
JS (also trains JR and IS)

You could also 1-pos train SB and HN, but I wouldnt bother, because 1) I dont believe SB has a great impact; the SB pops you get from training ID should be enough. 2) Training PS and 1-1 also trains HN, but training HN doesnt train PS.

I recommend training 1-pos first. Once you get more trainees, you can switch to 2-pos training.
So train 1-pos ID and IS. When you get more trainees, be sure to rotate in RB, along with 1-1 or JS.
PS will be hard to train, because you will need to make a sacrifice. Either you play your trainee in a game with his 3 atrocious guard skills (which will probably result in a loss), or you play him 48 minutes in a scrimmage, giving him less playing time in league games. (If you dont mind sacrificing the complete training of your other trainees, you could also play him at PG for a portion of each game, but this becomes difficult to manage.)

Once your main trainee gets a pop in the skill you are training, switch the training; balanced training is faster.

This Post:
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165624.9 in reply to 165624.8
Date: 12/6/2010 6:25:30 PM
Overall Posts Rated:
7676
Thanks for the advice.