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Suggestions > Game improvement classification when user becomes robot

Game improvement classification when user becomes robot

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198357.7 in reply to 198357.5
Date: 10/20/2011 6:24:02 PM
Overall Posts Rated:
1919
It's funny both started this at once hehehe
I think your suggestion is very good too; that way, at least the bot team would keep most of his players so it keeps on being at least as hard to beat as it has been in its past games. Its tactic will be totally predictable, which would give an advantage to the teams the hadn't already played against it... But it won't get dismantled as it happens now. I understand that in case that team has important players for national teams, those could have an special treatment, but this wouldn't probably happen very often.
And I totally agree about your suggestion for new managers! ;)

This Post:
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198357.8 in reply to 198357.6
Date: 10/20/2011 6:59:30 PM
Overall Posts Rated:
105105
A league who consists only of BOT players does not cost a lot of processing time.
It is only virtually created.
Meaning, the league and the status of the teams at that league is loaded only when the first real player joins it.

I don't know how much a legue cost them in processing time, but I guess that games played between two BOT teams doesn't cost them much no matter whether the new ones will join a new league or not.

To solve the case where a single real player is added to all BOT teams I suggest the following.
I guess that in most countries there are more than a single player who joins BB in a single week.
Due to that, you can add them simultaneusly (up to 6 players that will get the 6 lowest places) to a single league.
In case you cannot, they will play a week or two until new ones will join. A week or two difference will not mess with this single team.

BTW, when I joined BB two and "not much" seasons ago there where maybe 3 "real" teams in my league.
So, I think that you may be wrong if you believe that in lower leagues you don't have a lot of BOTs.

This Post:
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198357.9 in reply to 198357.8
Date: 10/21/2011 12:58:26 AM
Overall Posts Rated:
959959
A league who consists only of BOT players does not cost a lot of processing time.
It is only virtually created.
Meaning, the league and the status of the teams at that league is loaded only when the first real player joins it.


that would make sense but that is wrong, bots playing normal game there gs is calculated, they got injurys and so on - and they even interact with normal user when they are in bot only league through cup.

I guess that in most countries there are more than a single player who joins BB in a single week.
Due to that, you can add them simultaneusly (up to 6 players that will get the 6 lowest places) to a single league.


most is not general you know.

BTW, when I joined BB two and "not much" seasons ago there where maybe 3 "real" teams in my league.
So, I think that you may be wrong if you believe that in lower leagues you don't have a lot of BOTs.


but the system fills normally first the league, before it put the players in a new one, so that you normally had some real competion, and interaction to stay at the game.