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Season 26 Feedback Topic (thread closed)

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This Post:
11
252782.7 in reply to 252782.6
Date: 12/28/2013 6:56:21 AM
Ghost Masters
BLNO
Overall Posts Rated:
4949
Again: why I am being punished with overextension tax if my overall balance after cup game income is 0, why not include cup games in financial calculation?

This Post:
55
252782.8 in reply to 252782.6
Date: 12/28/2013 7:01:03 AM
white snake
II.1
Overall Posts Rated:
72477247
Second Team:
Black Forest Boars
Someone stole the recordholder for Steals from the league overview page..... what? There was never one?
So, why is this one record still missing? It would be nice to have this one besides the other four.

This Post:
00
252782.9 in reply to 252782.6
Date: 12/28/2013 7:01:20 AM
Petrosian Club Montevideo
II.4
Overall Posts Rated:
132132
I welcome the Overextension Tax (OT) since I think this could be a game changer for the managerial team model. You can still argue if this change will have a bigger real impact when we introduce other factors, like the actually different BuzzerBeater game low-numer-of-teams countries and high-number-of-teams countries are playing.

But, overall, I think the OT is great. Maybe a little raw yet, but on paper looks impressive. Now, I have three ideas about it, maybe they could be debated and relayed to the GMs or BBs for future changes. Here they are:

Since the OT now makes the draft really really meaninful and valuable to ALL [some of us managers didn't need OT to know that and to build from draftees, whether national of international], I would suggest:

1.- Redesign the Draft Points system of price to make it a little cheaper: you see, regularly up until now, you basically invest little in draft, until you accumulate enough points; regularly, you had little financial room to just generate 4pts/$40000 every week of every season. but now, with a model going strong on teams-built-on-draftees, these will be hard to get. Plus draftees will go crazy in the TL. So, make cheaper the Draft Points.

2.- Redesing/Adjust the Trainer scale of salary: trainers with the same level have a more expensive salary than market-doctor staff. Perhaps get them to start lower, like doctors, or progress with slower rates than the others. Or even consider [not a fan of this, but could be] to just count a percentage of the trainer salary against the OT calculation.

3.- Besides from forcing a manager to pay at least 1 week salary off players bought from the TL just for a big game or playoff, also consider raising the tax fee from transactions and adjust its weekly progression [right now, at week 1 from the acquisition, it's at 79%]. This way, if a manager spent some big bucks on a one-and-done player, you make his immediate resell even tougher on his economy. You won't eliminate this type of poisonous manager, but at least you make his cycle of buy-sell a lot tougher.

From: Pewu

This Post:
00
252782.10 in reply to 252782.6
Date: 12/28/2013 7:17:12 AM
Overall Posts Rated:
914914
Why did you remove previous league standings?

This Post:
00
252782.11 in reply to 252782.9
Date: 12/28/2013 7:17:35 AM
Neverwinter
CGBBL
Overall Posts Rated:
621621
Love the both changes!

1. Salary limit: Love it because it will force dumb managers to play smart, simple as that.

2. Luxury tax: Love it because it will make training more important, and make the game more challenging.

Disclaimer: I don't like to call people dumb, but if someone is affected by the salary limit, well, he is dumb :)

Last edited by Aleksandar at 12/28/2013 7:17:56 AM

This Post:
22
252782.12 in reply to 252782.1
Date: 12/28/2013 7:19:15 AM
Overall Posts Rated:
4242
I think that these new changes are great. They make training your own players much more important, and also make tanking for a few seasons and then buying 5-10 200k+ players and winning your league, cup and BBB in next few seasons much more expensive(which is great for newbies like me). BUT(and there is always a but:D) this changes mean, that huge salary NT players are even more undesirable and expensive to keep, which mean that they will always be on TL, changing clubs pretty much every weak, and always in bad gameshape(very bad for NT selectors). Their price will go even lower and a lot of them will be fired by their owners because it will be cheaper for them to fire a player, then to pay another weak of salaries for him.

So, in overall, new changes are very good, they will make the game much more interesting, but game developers should somehow solve the problem of NT players, otherwise NT tournament will lose even that bit of importance, which it has right now.

This is only my opinion, it may be wrong, dont attack me right away if it is, I am still pretty new to this game:)

Sorry for my bad english, and happy holidays:)

This Post:
00
252782.13 in reply to 252782.11
Date: 12/28/2013 7:19:21 AM
Neverwinter
CGBBL
Overall Posts Rated:
621621
Also, the new league overview is awesome! Kudos to BBs!

This Post:
00
252782.15 in reply to 252782.14
Date: 12/28/2013 7:43:34 AM
Overall Posts Rated:
914914
Yup, thanks for clarification.

This Post:
22
252782.16 in reply to 252782.12
Date: 12/28/2013 8:50:04 AM
Venomous Scorpions
Bartar
Overall Posts Rated:
296296
if NTs pay a part of their player salaries , i think solve this problem ...

for example , if a player salary is 300 k , NT pays 40% of it ...

This Post:
1919
252782.17 in reply to 252782.16
Date: 12/28/2013 9:04:07 AM
TrenseRI
III.2
Overall Posts Rated:
36003600
Second Team:
ChiLeaders
Thank you everyone for your feedback. I really appreciate both the critique and the praise. It does help with shaping the game into a better one.
Please understand if I don't have enough time to answer every question, suggestion and comment, but I'll try to read up here and in the other global forums more in the future (even if I don't reply). Best I keep spending most of my time working on new features and game rule changes, but the feedback from our users will play a more important role in the decision-making process.
I believe the overall feedback about the new changes is positive and am feeling good about that. The game is evolving in the right direction , but let's not get ahead of ourselves, let's give the new things a bit more time to settle in, find the "kinks" and work them out. I'm both proud and exhausted, happy and tired. I hope all the work was worth it, and your comments make it seem like it was. Again, thanks everyone!

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