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"Player characterization"

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From: Blekitny

This Post:
11
299064.7 in reply to 299064.6
Date: 5/5/2019 4:15:15 AM
Overall Posts Rated:
6060
Good idea, but needs balance - I think players should have equal numbers of pluses and minuses in skills training. For istance:

sharpshooter: +15% JS, +15% JR but also - 15% OD -15% DR

of course numbers of % are to open to discussion but to get balance all pluses must be equal to minuses.

From: Oziris

This Post:
00
299064.8 in reply to 299064.7
Date: 5/5/2019 6:32:20 AM
Overall Posts Rated:
356356
Of course, whole idea is open for a discussion. Thank you for your comment.

This Post:
11
299064.9 in reply to 299064.8
Date: 5/5/2019 1:39:06 PM
Overall Posts Rated:
260260
I dont think it is necessary to have % balance because the skills doesnt have equal speed rate, impact ingame, and influence on the salary.

For exemple its absolutly worth to have +15% DE and DI and -20% AG and Dribble even if the total % balance is -10%

Last edited by AFKfapfap at 5/5/2019 1:40:01 PM