BuzzerBeater Forums

Help - English > My last match and Offensive flow

My last match and Offensive flow

Set priority
Show messages by
This Post:
00
41614.7 in reply to 41614.6
Date: 8/7/2008 1:04:54 PM
Overall Posts Rated:
88
Maybe off flow is also affected by the players ability to create good shots for them selves and not only for others...

This Post:
00
41614.8 in reply to 41614.6
Date: 8/7/2008 4:51:29 PM
Overall Posts Rated:
959959
i think the guys shoot the ball if the chanche of succes is higher then X%(x is affected from the pace, shot clock and maybe the experience). So if you play against a bot, you don't need to wait for a deadly pass, because your players could easily create a missmatch.

Thats just my theorie

This Post:
00
41614.9 in reply to 41614.5
Date: 8/8/2008 7:24:03 AM
Overall Posts Rated:
9696
if you are unsure about it, just try it a few times in scrimmages and se what happens.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
41614.10 in reply to 41614.8
Date: 8/10/2008 2:58:55 AM
Overall Posts Rated:
88
sounds interesting.
So, in your opinion,
Which tactic increases the X?

thanks,

yaniv

This Post:
00
41614.11 in reply to 41614.10
Date: 8/10/2008 12:15:24 PM
Overall Posts Rated:
959959
with slow tactics you need better chanches that your guys shoot the Ball early, sothey starts with an higher X ... Fast tactics like Run and Gun start with a low X, so that the offense normalyy shoots early but everytime the best posisible shoot.

But slow tactics often get problems with the shootclock and the amount of last second shot, don't make then pretty attractive to me.