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give up Strategys

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178778.74 in reply to 178778.68
Date: 4/15/2011 6:27:17 PM
Overall Posts Rated:
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Imagine using a team carrying >50% of the league average salary as a threshold for tanking. This would put the current threshold in the NBBA at $225k, which keeps Edju's current salary safe from penalty as long as the other three keep their salaries low. Each time any team bought or sold a player, the threshold would raise or lower accordingly.

The only problem I can immediately see with this idea is newly created teams' salaries in competitive lower divisions (i.e. IV and below) where the average salary might be nearly double what a newly created team may have (or can afford due to small arenas and STH).


I think the problem with new teams and teams under development could be according to your idea solved by that - if that team would increase his average salary every season by 10 percent or so.

Is good to have as low salary as possible and winning at the same time, I tried to do this way for first two seasons and it helped to me build up arena etc. There are lot of other things which can hold back team from having minimal average salary - like high lvl staff (shouldnt be there, because lvl6-7 trainer with 3 trainees could get you into that salary level), clever purchase (starter or star point guard instead of superstar center) etc.

So there are several catches, but having 10 percent increase every season if you havent minimal salary level might solve these issues.

Last edited by aigidios at 4/15/2011 6:28:01 PM

This Post:
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178778.75 in reply to 178778.74
Date: 4/15/2011 6:31:00 PM
Overall Posts Rated:
4040
Oh, there might be a problem - "average" means there is always somebody below that line and always has to be no matter what. So what about this.

This Post:
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178778.77 in reply to 178778.76
Date: 4/16/2011 2:35:59 AM
Overall Posts Rated:
4040
ok, Im not very good at math